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author | skidd13 <skidd13@openttd.org> | 2008-03-18 12:28:21 +0000 |
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committer | skidd13 <skidd13@openttd.org> | 2008-03-18 12:28:21 +0000 |
commit | a887b79f904ffea8138877feddf138400bf46eaa (patch) | |
tree | 3635265faa97c3ae592a1ad08aee603ada1d45f0 /src/newgrf_house.h | |
parent | 985dbaa093a9310bf176fb82a277ca858872aa3f (diff) | |
download | openttd-a887b79f904ffea8138877feddf138400bf46eaa.tar.xz |
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
Diffstat (limited to 'src/newgrf_house.h')
-rw-r--r-- | src/newgrf_house.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.h b/src/newgrf_house.h index 5c70a2cb8..a74906aad 100644 --- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -26,7 +26,7 @@ struct HouseClassMapping { uint8 class_id; ////< The class id within the grf file }; -void CheckHouseIDs(); +void UpdateHousesAndTowns(); HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid); |