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authorfrosch <frosch@openttd.org>2010-05-01 13:09:49 +0000
committerfrosch <frosch@openttd.org>2010-05-01 13:09:49 +0000
commit910aade284ef2b3212663c81f4e15e77b1c7120d (patch)
tree1975bbb8eeb58de9cd174667fc7f7654eee89d10 /src/newgrf_house.h
parent77953032274c3bb49c8b22ff7a2767412586c5a7 (diff)
downloadopenttd-910aade284ef2b3212663c81f4e15e77b1c7120d.tar.xz
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
Diffstat (limited to 'src/newgrf_house.h')
-rw-r--r--src/newgrf_house.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.h b/src/newgrf_house.h
index 461ff177c..7a5fc05b8 100644
--- a/src/newgrf_house.h
+++ b/src/newgrf_house.h
@@ -44,7 +44,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id);
void AnimateNewHouseTile(TileIndex tile);
void ChangeHouseAnimationFrame(const struct GRFFile *file, TileIndex tile, uint16 callback_result);
-uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed = false);
+uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed = false, uint8 initial_random_bits = 0);
bool CanDeleteHouse(TileIndex tile);