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author | smatz <smatz@openttd.org> | 2009-01-04 15:32:25 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-01-04 15:32:25 +0000 |
commit | 7368c740a646c958797b5dff90d6c5b51236e2a4 (patch) | |
tree | 56e0ff1f4048e467cf123e92ca788c3c4bbc0f94 /src/newgrf_house.h | |
parent | c9e8fd307e36b3d35f5bf7d01cffe64b1e75b846 (diff) | |
download | openttd-7368c740a646c958797b5dff90d6c5b51236e2a4.tar.xz |
(svn r14828) -Codechange: move most of save/load-specific code to separate files
Diffstat (limited to 'src/newgrf_house.h')
-rw-r--r-- | src/newgrf_house.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/newgrf_house.h b/src/newgrf_house.h index 9a6f32d01..ce08e1213 100644 --- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -7,6 +7,7 @@ #include "town_type.h" #include "newgrf_callbacks.h" +#include "tile_cmd.h" /** * Makes class IDs unique to each GRF file. @@ -26,8 +27,6 @@ struct HouseClassMapping { uint8 class_id; ////< The class id within the grf file }; -void UpdateHousesAndTowns(); - HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid); void InitializeBuildingCounts(); |