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author | smatz <smatz@openttd.org> | 2009-05-17 01:00:56 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-05-17 01:00:56 +0000 |
commit | 871107f52952ee59c353feab933126ed206e60bf (patch) | |
tree | 482884dfedc1700bddb8812f1de755212ed8bb22 /src/newgrf_house.cpp | |
parent | ed1e54bd84074412ea9f273b7cd86aed42d844ce (diff) | |
download | openttd-871107f52952ee59c353feab933126ed206e60bf.tar.xz |
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
Diffstat (limited to 'src/newgrf_house.cpp')
-rw-r--r-- | src/newgrf_house.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 3179edbfd..15052c7b5 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -518,7 +518,7 @@ bool CanDeleteHouse(TileIndex tile) /* Humans are always allowed to remove buildings, as is water and * anyone using the scenario editor. */ - if ((IsValidCompanyID(_current_company) && IsHumanCompany(_current_company)) + if ((Company::IsValidID(_current_company) && IsHumanCompany(_current_company)) || _current_company == OWNER_WATER || _current_company == OWNER_NONE) return true; if (HasBit(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) { |