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authorsmatz <smatz@openttd.org>2009-05-17 01:00:56 +0000
committersmatz <smatz@openttd.org>2009-05-17 01:00:56 +0000
commit871107f52952ee59c353feab933126ed206e60bf (patch)
tree482884dfedc1700bddb8812f1de755212ed8bb22 /src/newgrf_house.cpp
parented1e54bd84074412ea9f273b7cd86aed42d844ce (diff)
downloadopenttd-871107f52952ee59c353feab933126ed206e60bf.tar.xz
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
Diffstat (limited to 'src/newgrf_house.cpp')
-rw-r--r--src/newgrf_house.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index 3179edbfd..15052c7b5 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -518,7 +518,7 @@ bool CanDeleteHouse(TileIndex tile)
/* Humans are always allowed to remove buildings, as is water and
* anyone using the scenario editor. */
- if ((IsValidCompanyID(_current_company) && IsHumanCompany(_current_company))
+ if ((Company::IsValidID(_current_company) && IsHumanCompany(_current_company))
|| _current_company == OWNER_WATER || _current_company == OWNER_NONE) return true;
if (HasBit(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) {