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authorfrosch <frosch@openttd.org>2008-06-25 18:46:05 +0000
committerfrosch <frosch@openttd.org>2008-06-25 18:46:05 +0000
commit4e6d827ea6c958c8f45ec7d7c734f8823925136f (patch)
tree24031ec42e26783cfac0ed9981d326b8edbd421b /src/newgrf_house.cpp
parent644fa403394f5426477c6c141aadc0d13aec754c (diff)
downloadopenttd-4e6d827ea6c958c8f45ec7d7c734f8823925136f.tar.xz
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
Diffstat (limited to 'src/newgrf_house.cpp')
-rw-r--r--src/newgrf_house.cpp31
1 files changed, 17 insertions, 14 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index 7055722ee..033b0f393 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -203,15 +203,16 @@ uint32 GetNearbyTileInformation(byte parameter, TileIndex tile)
/** Callback function to search a house by its HouseID
* @param tile TileIndex to be examined
- * @param data house id, in order to get the specs
+ * @param user_data house id, in order to get the specs
* @return true or false, if found or not
*/
-static bool SearchNearbyHouseID(TileIndex tile, uint32 data)
+static bool SearchNearbyHouseID(TileIndex tile, void *user_data)
{
if (IsTileType(tile, MP_HOUSE)) {
const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined
if (hs->grffile != NULL) { // must be one from a grf file
- const HouseSpec *test_hs = GetHouseSpecs((HouseID)GB(data, 0, 16));
+ HouseID *test_house = (HouseID *)user_data;
+ const HouseSpec *test_hs = GetHouseSpecs(*test_house);
return hs->local_id == test_hs->local_id && // same local id as the one requested
hs->grffile->grfid == test_hs->grffile->grfid; // from the same grf
}
@@ -221,15 +222,16 @@ static bool SearchNearbyHouseID(TileIndex tile, uint32 data)
/** Callback function to search a house by its classID
* @param tile TileIndex to be examined
- * @param data house id, in order to get the specs
+ * @param user_data house id, in order to get the specs
* @return true or false, if found or not
*/
-static bool SearchNearbyHouseClass(TileIndex tile, uint32 data)
+static bool SearchNearbyHouseClass(TileIndex tile, void *user_data)
{
if (IsTileType(tile, MP_HOUSE)) {
const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined
if (hs->grffile != NULL) { // must be one from a grf file
- const HouseSpec *test_hs = GetHouseSpecs((HouseID)GB(data, 0, 16));
+ HouseID *test_house = (HouseID *)user_data;
+ const HouseSpec *test_hs = GetHouseSpecs(*test_house);
return hs->class_id == test_hs->class_id && // same classid as the one requested
hs->grffile->grfid == test_hs->grffile->grfid; // from the same grf
}
@@ -239,15 +241,16 @@ static bool SearchNearbyHouseClass(TileIndex tile, uint32 data)
/** Callback function to search a house by its grfID
* @param tile TileIndex to be examined
- * @param data house id, in order to get the specs
+ * @param user_data house id, in order to get the specs
* @return true or false, if found or not
*/
-static bool SearchNearbyHouseGRFID(TileIndex tile, uint32 data)
+static bool SearchNearbyHouseGRFID(TileIndex tile, void *user_data)
{
if (IsTileType(tile, MP_HOUSE)) {
const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined
if (hs->grffile != NULL) { // must be one from a grf file
- const HouseSpec *test_hs = GetHouseSpecs((HouseID)GB(data, 0, 16));
+ HouseID *test_house = (HouseID *)user_data;
+ const HouseSpec *test_hs = GetHouseSpecs(*test_house);
return hs->grffile->grfid == test_hs->grffile->grfid; // from the same grf
}
}
@@ -260,10 +263,10 @@ static bool SearchNearbyHouseGRFID(TileIndex tile, uint32 data)
* bits 0..6 radius of the search
* bits 7..8 search type i.e.: 0 = houseID/ 1 = classID/ 2 = grfID
* @param tile TileIndex from which to start the search
- * @param data the HouseID that is associated to the house work who started the callback
- * @result the Manhattan distance from the center tile, if any, and 0 if failure
- */
-static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, uint32 data)
+ * @param house the HouseID that is associated to the house, the callback is called for
+ * @return the Manhattan distance from the center tile, if any, and 0 if failure
+ */
+static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, HouseID house)
{
static TestTileOnSearchProc * const search_procs[3] = {
SearchNearbyHouseID,
@@ -277,7 +280,7 @@ static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, uint32
if (searchradius < 1) return 0; // do not use a too low radius
/* Use a pointer for the tile to start the search. Will be required for calculating the distance*/
- if (CircularTileSearch(&found_tile, 2 * searchradius + 1, search_procs[searchtype], data)) {
+ if (CircularTileSearch(&found_tile, 2 * searchradius + 1, search_procs[searchtype], &house)) {
return DistanceManhattan(found_tile, tile);
}
return 0;