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authorfrosch <frosch@openttd.org>2011-11-08 17:23:30 +0000
committerfrosch <frosch@openttd.org>2011-11-08 17:23:30 +0000
commit1ad7239247e1bc3c7f018c98830ee59cdb9acaaa (patch)
tree2e102af21539df1315d17e79145b90c91638d932 /src/newgrf_house.cpp
parentf97fa89f1a649ae3dc8f6d0c5d9b70d69b0840d9 (diff)
downloadopenttd-1ad7239247e1bc3c7f018c98830ee59cdb9acaaa.tar.xz
(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
Diffstat (limited to 'src/newgrf_house.cpp')
-rw-r--r--src/newgrf_house.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index 50d58b0bd..6b44277c0 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -254,7 +254,7 @@ static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, HouseI
*
* Used by the resolver to get values for feature 07 deterministic spritegroups.
*/
-static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
+static uint32 HouseGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available)
{
Town *town = object->u.house.town;
TileIndex tile = object->u.house.tile;