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authorPeter Nelson <peter1138@openttd.org>2018-05-04 21:29:22 +0100
committerPeterN <peter@fuzzle.org>2019-01-11 11:56:21 +0000
commit2a8fa5fef9021bff67a13899832bf6f0a18e6ea1 (patch)
treec712f1973d6c74938e968f752a069b499dde7266 /src/newgrf_gui.cpp
parent916e911806083a2fe06a79f6f10e275015079149 (diff)
downloadopenttd-2a8fa5fef9021bff67a13899832bf6f0a18e6ea1.tar.xz
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
Diffstat (limited to 'src/newgrf_gui.cpp')
-rw-r--r--src/newgrf_gui.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp
index d506eb026..0b0512544 100644
--- a/src/newgrf_gui.cpp
+++ b/src/newgrf_gui.cpp
@@ -403,7 +403,7 @@ struct NewGRFParametersWindow : public Window {
par_info->SetValue(this->grf_config, val);
this->clicked_button = num;
- this->timeout = 5;
+ this->timeout = 150;
}
} else if (par_info->type == PTYPE_UINT_ENUM && !par_info->complete_labels && click_count >= 2) {
/* Display a query box so users can enter a custom value. */
@@ -483,9 +483,9 @@ struct NewGRFParametersWindow : public Window {
}
}
- virtual void OnTick()
+ virtual void OnRealtimeTick(uint delta_ms)
{
- if (--this->timeout == 0) {
+ if (TimerElapsed(this->timeout, delta_ms)) {
this->clicked_button = UINT_MAX;
this->SetDirty();
}