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authorPatric Stout <truebrain@openttd.org>2021-04-10 15:21:11 +0200
committerPatric Stout <github@truebrain.nl>2021-04-11 14:26:00 +0200
commitd50b934bb416a96cfdc517d703ef0795d4d0424b (patch)
tree7d18a8dae077033cd93dff538c134e7df209bb62 /src/newgrf_generic.h
parentf0f20730067ef79dd87fd24b5a670ef3f38c0b88 (diff)
downloadopenttd-d50b934bb416a96cfdc517d703ef0795d4d0424b.tar.xz
Change: reworked how the Game Option display options are drawn
"Hardware acceleration" was not aligned with its checkbox. So instead of drawing the labels left and the options right, now draw settings one by one with a spacer between label and option to get the right spacing. Also, use SetPIP instead of repeating a SetPadding for all but last element.
Diffstat (limited to 'src/newgrf_generic.h')
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