summaryrefslogtreecommitdiff
path: root/src/newgrf_engine.cpp
diff options
context:
space:
mode:
authorfrosch <frosch@openttd.org>2011-11-01 16:51:47 +0000
committerfrosch <frosch@openttd.org>2011-11-01 16:51:47 +0000
commitbbc3409942565cd6876016e270288517cb6acafb (patch)
tree3079bbaa5682e25b2805774cd2382e9c0c6ef109 /src/newgrf_engine.cpp
parente802dc66b9d1e913e77816184ed2744f737823ec (diff)
downloadopenttd-bbc3409942565cd6876016e270288517cb6acafb.tar.xz
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
Diffstat (limited to 'src/newgrf_engine.cpp')
-rw-r--r--src/newgrf_engine.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp
index 2fe393dea..991fe2aea 100644
--- a/src/newgrf_engine.cpp
+++ b/src/newgrf_engine.cpp
@@ -964,13 +964,15 @@ static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *
}
-SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction)
+SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction, EngineImageType image_type)
{
const SpriteGroup *group;
ResolverObject object;
NewVehicleResolver(&object, engine, v);
+ object.callback_param1 = image_type;
+
group = SpriteGroup::Resolve(GetVehicleSpriteGroup(engine, v), &object);
if (group == NULL || group->GetNumResults() == 0) return 0;
@@ -978,7 +980,7 @@ SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction dire
}
-SpriteID GetRotorOverrideSprite(EngineID engine, const Aircraft *v, bool info_view)
+SpriteID GetRotorOverrideSprite(EngineID engine, const Aircraft *v, bool info_view, EngineImageType image_type)
{
const Engine *e = Engine::Get(engine);
@@ -990,6 +992,7 @@ SpriteID GetRotorOverrideSprite(EngineID engine, const Aircraft *v, bool info_vi
NewVehicleResolver(&object, engine, v);
+ object.callback_param1 = image_type;
object.u.vehicle.info_view = info_view;
const SpriteGroup *group = GetWagonOverrideSpriteSet(engine, CT_DEFAULT, engine);