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authorrubidium <rubidium@openttd.org>2009-09-17 21:14:16 +0000
committerrubidium <rubidium@openttd.org>2009-09-17 21:14:16 +0000
commit55c0109ee0053d224236ec536629d03d7b6ec13c (patch)
tree54cd778bcc859dfbf1a0b94a4f0f96b595f298bf /src/newgrf_config.cpp
parent1858fef92f53651915cffa12c820fc68272379ce (diff)
downloadopenttd-55c0109ee0053d224236ec536629d03d7b6ec13c.tar.xz
(svn r17562) -Fix [FS#2972]: the NewGRF settings of (remote) network games did not get properly updated when the NewGRFs were rescanned causing reading of freed data
Diffstat (limited to 'src/newgrf_config.cpp')
-rw-r--r--src/newgrf_config.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp
index 07c2e432b..aff7ac406 100644
--- a/src/newgrf_config.cpp
+++ b/src/newgrf_config.cpp
@@ -17,6 +17,7 @@
#include "string_func.h"
#include "gamelog.h"
#include "network/network_type.h"
+#include "network/network_func.h"
#include "gfx_func.h"
#include "fileio_func.h"
@@ -391,6 +392,10 @@ void ScanNewGRFFiles()
_all_grfs = to_sort[0];
free(to_sort);
+
+#ifdef ENABLE_NETWORK
+ NetworkAfterNewGRFScan();
+#endif
}