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author | frosch <frosch@openttd.org> | 2011-08-21 12:06:54 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-08-21 12:06:54 +0000 |
commit | bb57e0934a42c0fd60f65aa3903ad8be23bb7d74 (patch) | |
tree | 00b99e0b00578dd0cccee7e982973810ef1477d9 /src/newgrf.h | |
parent | 7bd7324b305e1ce1ac39be1cf5e937d946ef353f (diff) | |
download | openttd-bb57e0934a42c0fd60f65aa3903ad8be23bb7d74.tar.xz |
(svn r22783) -Fix: Move Action 1 references from GRFFile to GrfProcessingState, and reset them after each loading stage.
Diffstat (limited to 'src/newgrf.h')
-rw-r--r-- | src/newgrf.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/newgrf.h b/src/newgrf.h index 9e9fbc9da..0e49a181e 100644 --- a/src/newgrf.h +++ b/src/newgrf.h @@ -79,22 +79,6 @@ struct GRFFile { uint32 grfid; byte grf_version; - /* A sprite group contains all sprites of a given vehicle (or multiple - * vehicles) when carrying given cargo. It consists of several sprite - * sets. Group ids are refered as "cargo id"s by TTDPatch - * documentation, contributing to the global confusion. - * - * A sprite set contains all sprites of a given vehicle carrying given - * cargo at a given *stage* - that is usually its load stage. Ie. you - * can have a spriteset for an empty wagon, wagon full of coal, - * half-filled wagon etc. Each spriteset contains eight sprites (one - * per direction) or four sprites if the vehicle is symmetric. */ - - SpriteID spriteset_start; - int spriteset_numsets; - int spriteset_numents; - int spriteset_feature; - int spritegroups_count; struct SpriteGroup **spritegroups; |