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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /src/newgrf.h
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/newgrf.h')
-rw-r--r--src/newgrf.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/newgrf.h b/src/newgrf.h
new file mode 100644
index 000000000..1d8c5a365
--- /dev/null
+++ b/src/newgrf.h
@@ -0,0 +1,73 @@
+/* $Id$ */
+
+#ifndef NEWGRF_H
+#define NEWGRF_H
+
+#include "station.h"
+#include "newgrf_config.h"
+
+typedef enum GrfLoadingStage {
+ GLS_FILESCAN,
+ GLS_SAFETYSCAN,
+ GLS_LABELSCAN,
+ GLS_INIT,
+ GLS_ACTIVATION,
+ GLS_END,
+} GrfLoadingStage;
+
+typedef struct GRFLabel {
+ byte label;
+ uint32 nfo_line;
+ uint32 pos;
+ struct GRFLabel *next;
+} GRFLabel;
+
+typedef struct GRFFile {
+ char *filename;
+ uint32 grfid;
+ uint16 sprite_offset;
+ byte grf_version;
+ struct GRFFile *next;
+
+ /* A sprite group contains all sprites of a given vehicle (or multiple
+ * vehicles) when carrying given cargo. It consists of several sprite
+ * sets. Group ids are refered as "cargo id"s by TTDPatch
+ * documentation, contributing to the global confusion.
+ *
+ * A sprite set contains all sprites of a given vehicle carrying given
+ * cargo at a given *stage* - that is usually its load stage. Ie. you
+ * can have a spriteset for an empty wagon, wagon full of coal,
+ * half-filled wagon etc. Each spriteset contains eight sprites (one
+ * per direction) or four sprites if the vehicle is symmetric. */
+
+ SpriteID spriteset_start;
+ int spriteset_numsets;
+ int spriteset_numents;
+ int spriteset_feature;
+
+ int spritegroups_count;
+ struct SpriteGroup **spritegroups;
+
+ uint sound_offset;
+
+ StationSpec **stations;
+
+ uint32 param[0x80];
+ uint param_end; /// one more than the highest set parameter
+
+ GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array.
+} GRFFile;
+
+extern GRFFile *_first_grffile;
+
+extern SpriteID _signal_base;
+extern SpriteID _coast_base;
+extern bool _have_2cc;
+
+void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
+void LoadNewGRF(uint load_index, uint file_index);
+void ReloadNewGRFData(void); // in openttd.c
+
+void CDECL grfmsg(int severity, const char *str, ...);
+
+#endif /* NEWGRF_H */