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author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/newgrf.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/newgrf.h')
-rw-r--r-- | src/newgrf.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/newgrf.h b/src/newgrf.h new file mode 100644 index 000000000..1d8c5a365 --- /dev/null +++ b/src/newgrf.h @@ -0,0 +1,73 @@ +/* $Id$ */ + +#ifndef NEWGRF_H +#define NEWGRF_H + +#include "station.h" +#include "newgrf_config.h" + +typedef enum GrfLoadingStage { + GLS_FILESCAN, + GLS_SAFETYSCAN, + GLS_LABELSCAN, + GLS_INIT, + GLS_ACTIVATION, + GLS_END, +} GrfLoadingStage; + +typedef struct GRFLabel { + byte label; + uint32 nfo_line; + uint32 pos; + struct GRFLabel *next; +} GRFLabel; + +typedef struct GRFFile { + char *filename; + uint32 grfid; + uint16 sprite_offset; + byte grf_version; + struct GRFFile *next; + + /* A sprite group contains all sprites of a given vehicle (or multiple + * vehicles) when carrying given cargo. It consists of several sprite + * sets. Group ids are refered as "cargo id"s by TTDPatch + * documentation, contributing to the global confusion. + * + * A sprite set contains all sprites of a given vehicle carrying given + * cargo at a given *stage* - that is usually its load stage. Ie. you + * can have a spriteset for an empty wagon, wagon full of coal, + * half-filled wagon etc. Each spriteset contains eight sprites (one + * per direction) or four sprites if the vehicle is symmetric. */ + + SpriteID spriteset_start; + int spriteset_numsets; + int spriteset_numents; + int spriteset_feature; + + int spritegroups_count; + struct SpriteGroup **spritegroups; + + uint sound_offset; + + StationSpec **stations; + + uint32 param[0x80]; + uint param_end; /// one more than the highest set parameter + + GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array. +} GRFFile; + +extern GRFFile *_first_grffile; + +extern SpriteID _signal_base; +extern SpriteID _coast_base; +extern bool _have_2cc; + +void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage); +void LoadNewGRF(uint load_index, uint file_index); +void ReloadNewGRFData(void); // in openttd.c + +void CDECL grfmsg(int severity, const char *str, ...); + +#endif /* NEWGRF_H */ |