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authorrubidium <rubidium@openttd.org>2008-05-29 15:13:28 +0000
committerrubidium <rubidium@openttd.org>2008-05-29 15:13:28 +0000
commit923e21129c94c36bb403e955a1f334ef34722e8b (patch)
tree59059f0a1aba0794fa770e8c9a19312e4ce300af /src/newgrf.cpp
parent2a816fb685b373e38347f809bcdc7f2fdef0139c (diff)
downloadopenttd-923e21129c94c36bb403e955a1f334ef34722e8b.tar.xz
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/newgrf.cpp')
-rw-r--r--src/newgrf.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index a6ff6062d..bfa4fd07a 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -326,7 +326,7 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
/* Hack for add-on GRFs that need to modify another GRF's engines. This lets
* them use the same engine slots. */
const GRFFile *grf_match = NULL;
- if (_settings.vehicle.dynamic_engines) {
+ if (_settings_game.vehicle.dynamic_engines) {
uint32 override = _grf_id_overrides[file->grfid];
if (override != 0) {
grf_match = GetFileByGRFID(override);
@@ -341,7 +341,7 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
/* Check if this vehicle is already defined... */
Engine *e = NULL;
FOR_ALL_ENGINES(e) {
- if (_settings.vehicle.dynamic_engines && e->grffile != NULL && e->grffile != file && e->grffile != grf_match) continue;
+ if (_settings_game.vehicle.dynamic_engines && e->grffile != NULL && e->grffile != file && e->grffile != grf_match) continue;
if (e->type != type) continue;
if (e->internal_id != internal_id) continue;
@@ -377,14 +377,14 @@ EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16 internal_i
extern uint32 GetNewGRFOverride(uint32 grfid);
const GRFFile *grf_match = NULL;
- if (_settings.vehicle.dynamic_engines) {
+ if (_settings_game.vehicle.dynamic_engines) {
uint32 override = _grf_id_overrides[file->grfid];
if (override != 0) grf_match = GetFileByGRFID(override);
}
const Engine *e = NULL;
FOR_ALL_ENGINES(e) {
- if (_settings.vehicle.dynamic_engines && e->grffile != file && (grf_match == NULL || e->grffile != grf_match)) continue;
+ if (_settings_game.vehicle.dynamic_engines && e->grffile != file && (grf_match == NULL || e->grffile != grf_match)) continue;
if (e->type != type) continue;
if (e->internal_id != internal_id) continue;
@@ -1437,8 +1437,8 @@ static bool TownHouseChangeInfo(uint hid, int numinfo, int prop, byte **bufp, in
/* If value of goods is negative, it means in fact food or, if in toyland, fizzy_drink acceptance.
* Else, we have "standard" 3rd cargo type, goods or candy, for toyland once more */
- CargoID cid = (goods >= 0) ? ((_settings.game_creation.landscape == LT_TOYLAND) ? CT_CANDY : CT_GOODS) :
- ((_settings.game_creation.landscape == LT_TOYLAND) ? CT_FIZZY_DRINKS : CT_FOOD);
+ CargoID cid = (goods >= 0) ? ((_settings_game.game_creation.landscape == LT_TOYLAND) ? CT_CANDY : CT_GOODS) :
+ ((_settings_game.game_creation.landscape == LT_TOYLAND) ? CT_FIZZY_DRINKS : CT_FOOD);
/* Make sure the cargo type is valid in this climate. */
if (!GetCargo(cid)->IsValid()) goods = 0;
@@ -2167,11 +2167,11 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp,
break;
case 0x17: // Probability in random game
- indsp->appear_creation[_settings.game_creation.landscape] = grf_load_byte(&buf);
+ indsp->appear_creation[_settings_game.game_creation.landscape] = grf_load_byte(&buf);
break;
case 0x18: // Probability during gameplay
- indsp->appear_ingame[_settings.game_creation.landscape] = grf_load_byte(&buf);
+ indsp->appear_ingame[_settings_game.game_creation.landscape] = grf_load_byte(&buf);
break;
case 0x19: // Map color
@@ -3557,11 +3557,11 @@ bool GetGlobalVariable(byte param, uint32 *value)
return true;
case 0x03: // current climate, 0=temp, 1=arctic, 2=trop, 3=toyland
- *value = _settings.game_creation.landscape;
+ *value = _settings_game.game_creation.landscape;
return true;
case 0x06: // road traffic side, bit 4 clear=left, set=right
- *value = _settings.vehicle.road_side << 4;
+ *value = _settings_game.vehicle.road_side << 4;
return true;
case 0x09: // date fraction
@@ -3592,7 +3592,7 @@ bool GetGlobalVariable(byte param, uint32 *value)
case 0x0F: // Rail track type cost factors
*value = 0;
SB(*value, 0, 8, _railtype_cost_multiplier[0]); // normal rail
- if (_settings.vehicle.disable_elrails) {
+ if (_settings_game.vehicle.disable_elrails) {
/* skip elrail multiplier - disabled */
SB(*value, 8, 8, _railtype_cost_multiplier[2]); // monorail
} else {
@@ -3635,7 +3635,7 @@ bool GetGlobalVariable(byte param, uint32 *value)
/* case 0x1F: // locale dependent settings not implemented */
case 0x20: // snow line height
- *value = _settings.game_creation.landscape == LT_ARCTIC ? GetSnowLine() : 0xFF;
+ *value = _settings_game.game_creation.landscape == LT_ARCTIC ? GetSnowLine() : 0xFF;
return true;
case 0x21: // OpenTTD version
@@ -3643,7 +3643,7 @@ bool GetGlobalVariable(byte param, uint32 *value)
return true;
case 0x22: // difficulty level
- *value = _settings.difficulty.diff_level;
+ *value = _settings_game.difficulty.diff_level;
return true;
default: return false;
@@ -4188,10 +4188,10 @@ static uint32 GetPatchVariable(uint8 param)
{
switch (param) {
/* start year - 1920 */
- case 0x0B: return max(_settings.game_creation.starting_year, ORIGINAL_BASE_YEAR) - ORIGINAL_BASE_YEAR;
+ case 0x0B: return max(_settings_game.game_creation.starting_year, ORIGINAL_BASE_YEAR) - ORIGINAL_BASE_YEAR;
/* freight trains weight factor */
- case 0x0E: return _settings.vehicle.freight_trains;
+ case 0x0E: return _settings_game.vehicle.freight_trains;
/* empty wagon speed increase */
case 0x0F: return 0;
@@ -4200,7 +4200,7 @@ static uint32 GetPatchVariable(uint8 param)
* the following is good for 1x, 2x and 4x (most common?) and...
* well not really for 3x. */
case 0x10:
- switch (_settings.vehicle.plane_speed) {
+ switch (_settings_game.vehicle.plane_speed) {
default:
case 4: return 1;
case 3: return 2;
@@ -4382,7 +4382,7 @@ static void ParamSet(byte *buf, size_t len)
case 0x01: // Road Vehicles
case 0x02: // Ships
case 0x03: // Aircraft
- if (!_settings.vehicle.dynamic_engines) {
+ if (!_settings_game.vehicle.dynamic_engines) {
src1 = PerformGRM(&_grm_engines[_engine_offsets[feature]], _engine_counts[feature], count, op, target, "vehicles");
if (_skip_sprites == -1) return;
} else {
@@ -4544,7 +4544,7 @@ static void ParamSet(byte *buf, size_t len)
case 0x8F: // Rail track type cost factors
_railtype_cost_multiplier[0] = GB(res, 0, 8);
- if (_settings.vehicle.disable_elrails) {
+ if (_settings_game.vehicle.disable_elrails) {
_railtype_cost_multiplier[1] = GB(res, 0, 8);
_railtype_cost_multiplier[2] = GB(res, 8, 8);
} else {
@@ -5079,23 +5079,23 @@ static void GRFUnsafe(byte *buf, size_t len)
static void InitializeGRFSpecial()
{
- _ttdpatch_flags[0] = ((_settings.station.always_small_airport ? 1 : 0) << 0x0C) // keepsmallairport
+ _ttdpatch_flags[0] = ((_settings_game.station.always_small_airport ? 1 : 0) << 0x0C) // keepsmallairport
| (1 << 0x0D) // newairports
| (1 << 0x0E) // largestations
- | ((_settings.construction.longbridges ? 1 : 0) << 0x0F) // longbridges
+ | ((_settings_game.construction.longbridges ? 1 : 0) << 0x0F) // longbridges
| (0 << 0x10) // loadtime
| (1 << 0x12) // presignals
| (1 << 0x13) // extpresignals
- | ((_settings.vehicle.never_expire_vehicles ? 1 : 0) << 0x16) // enginespersist
+ | ((_settings_game.vehicle.never_expire_vehicles ? 1 : 0) << 0x16) // enginespersist
| (1 << 0x1B) // multihead
| (1 << 0x1D) // lowmemory
| (1 << 0x1E); // generalfixes
- _ttdpatch_flags[1] = ((_settings.economy.station_noise_level ? 1 : 0) << 0x07) // moreairports - based on units of noise
- | ((_settings.vehicle.mammoth_trains ? 1 : 0) << 0x08) // mammothtrains
+ _ttdpatch_flags[1] = ((_settings_game.economy.station_noise_level ? 1 : 0) << 0x07) // moreairports - based on units of noise
+ | ((_settings_game.vehicle.mammoth_trains ? 1 : 0) << 0x08) // mammothtrains
| (1 << 0x09) // trainrefit
| (0 << 0x0B) // subsidiaries
- | ((_settings.order.gradual_loading ? 1 : 0) << 0x0C) // gradualloading
+ | ((_settings_game.order.gradual_loading ? 1 : 0) << 0x0C) // gradualloading
| (1 << 0x12) // unifiedmaglevmode - set bit 0 mode. Not revelant to OTTD
| (1 << 0x13) // unifiedmaglevmode - set bit 1 mode
| (1 << 0x14) // bridgespeedlimits
@@ -5104,14 +5104,14 @@ static void InitializeGRFSpecial()
| (1 << 0x18) // newrvs
| (1 << 0x19) // newships
| (1 << 0x1A) // newplanes
- | ((_settings.construction.signal_side ? 1 : 0) << 0x1B) // signalsontrafficside
- | ((_settings.vehicle.disable_elrails ? 0 : 1) << 0x1C); // electrifiedrailway
+ | ((_settings_game.construction.signal_side ? 1 : 0) << 0x1B) // signalsontrafficside
+ | ((_settings_game.vehicle.disable_elrails ? 0 : 1) << 0x1C); // electrifiedrailway
_ttdpatch_flags[2] = (1 << 0x01) // loadallgraphics - obsolote
| (1 << 0x03) // semaphores
| (0 << 0x0B) // enhancedgui
| (0 << 0x0C) // newagerating
- | ((_settings.construction.build_on_slopes ? 1 : 0) << 0x0D) // buildonslopes
+ | ((_settings_game.construction.build_on_slopes ? 1 : 0) << 0x0D) // buildonslopes
| (1 << 0x0E) // fullloadany
| (1 << 0x0F) // planespeed
| (0 << 0x10) // moreindustriesperclimate - obsolete
@@ -5119,15 +5119,15 @@ static void InitializeGRFSpecial()
| (1 << 0x12) // newstations
| (1 << 0x13) // tracktypecostdiff
| (1 << 0x14) // manualconvert
- | ((_settings.construction.build_on_slopes ? 1 : 0) << 0x15) // buildoncoasts
+ | ((_settings_game.construction.build_on_slopes ? 1 : 0) << 0x15) // buildoncoasts
| (1 << 0x16) // canals
| (1 << 0x17) // newstartyear
- | ((_settings.vehicle.freight_trains > 1 ? 1 : 0) << 0x18) // freighttrains
+ | ((_settings_game.vehicle.freight_trains > 1 ? 1 : 0) << 0x18) // freighttrains
| (1 << 0x19) // newhouses
| (1 << 0x1A) // newbridges
| (1 << 0x1B) // newtownnames
| (1 << 0x1C) // moreanimation
- | ((_settings.vehicle.wagon_speed_limits ? 1 : 0) << 0x1D) // wagonspeedlimits
+ | ((_settings_game.vehicle.wagon_speed_limits ? 1 : 0) << 0x1D) // wagonspeedlimits
| (1 << 0x1E) // newshistory
| (0 << 0x1F); // custombridgeheads
@@ -5139,13 +5139,13 @@ static void InitializeGRFSpecial()
| (1 << 0x05) // resolutionwidth
| (1 << 0x06) // resolutionheight
| (1 << 0x07) // newindustries
- | ((_settings.order.improved_load ? 1 : 0) << 0x08) // fifoloading
+ | ((_settings_game.order.improved_load ? 1 : 0) << 0x08) // fifoloading
| (0 << 0x09) // townroadbranchprob
| (0 << 0x0A) // tempsnowline
| (1 << 0x0B) // newcargo
| (1 << 0x0C) // enhancemultiplayer
| (1 << 0x0D) // onewayroads
- | ((_settings.station.nonuniform_stations ? 1 : 0) << 0x0E) // irregularstations
+ | ((_settings_game.station.nonuniform_stations ? 1 : 0) << 0x0E) // irregularstations
| (1 << 0x0F) // statistics
| (1 << 0x10) // newsounds
| (1 << 0x11) // autoreplace
@@ -5155,7 +5155,7 @@ static void InitializeGRFSpecial()
| (0 << 0x15) // enhancetunnels
| (1 << 0x16) // shortrvs
| (1 << 0x17) // articulatedrvs
- | ((_settings.vehicle.dynamic_engines ? 1 : 0) << 0x18) // dynamic engines
+ | ((_settings_game.vehicle.dynamic_engines ? 1 : 0) << 0x18) // dynamic engines
| (1 << 0x1E); // variablerunningcosts
}
@@ -5352,7 +5352,7 @@ static void ResetNewGRFData()
ResetNewGRFErrors();
/* Set up the default cargo types */
- SetupCargoForClimate(_settings.game_creation.landscape);
+ SetupCargoForClimate(_settings_game.game_creation.landscape);
/* Reset misc GRF features and train list display variables */
_misc_grf_features = 0;