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authorrubidium <rubidium@openttd.org>2008-05-24 10:35:15 +0000
committerrubidium <rubidium@openttd.org>2008-05-24 10:35:15 +0000
commit080af12d8baa577d599b7a5684524221b045f740 (patch)
tree10eb78cf497a4c50a6ad92f8c547d50b538cf425 /src/network
parentbf3b61cfa3658dd5d4ca55f635c936ca4c4b225e (diff)
downloadopenttd-080af12d8baa577d599b7a5684524221b045f740.tar.xz
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network.cpp10
-rw-r--r--src/network/network_client.cpp13
-rw-r--r--src/network/network_data.h3
-rw-r--r--src/network/network_server.cpp42
4 files changed, 34 insertions, 34 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index dfb086da0..3a9203424 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -141,7 +141,7 @@ byte NetworkSpectatorCount()
// This puts a text-message to the console, or in the future, the chat-box,
// (to keep it all a bit more general)
// If 'self_send' is true, this is the client who is sending the message
-void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send, const char *name, const char *str, ...)
+void CDECL NetworkTextMessage(NetworkAction action, ConsoleColour color, bool self_send, const char *name, const char *str, ...)
{
char buf[1024];
va_list va;
@@ -155,16 +155,16 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send
switch (action) {
case NETWORK_ACTION_SERVER_MESSAGE:
- color = 1;
+ color = CC_DEFAULT;
snprintf(message, sizeof(message), "*** %s", buf);
break;
case NETWORK_ACTION_JOIN:
- color = 1;
+ color = CC_DEFAULT;
GetString(temp, STR_NETWORK_CLIENT_JOINED, lastof(temp));
snprintf(message, sizeof(message), "*** %s %s", name, temp);
break;
case NETWORK_ACTION_LEAVE:
- color = 1;
+ color = CC_DEFAULT;
GetString(temp, STR_NETWORK_ERR_LEFT, lastof(temp));
snprintf(message, sizeof(message), "*** %s %s (%s)", name, temp, buf);
break;
@@ -651,7 +651,7 @@ void NetworkCloseClient(NetworkTCPSocketHandler *cs)
GetNetworkErrorMsg(str, errorno, lastof(str));
- NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str);
// Inform other clients of this... strange leaving ;)
FOR_ALL_CLIENTS(new_cs) {
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 35b60029c..b9a1ea35c 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -414,7 +414,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO)
if (ci != NULL) {
if (playas == ci->client_playas && strcmp(name, ci->client_name) != 0) {
// Client name changed, display the change
- NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, false, ci->client_name, "%s", name);
+ NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", name);
} else if (playas != ci->client_playas) {
// The player changed from client-player..
// Do not display that for now
@@ -761,7 +761,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT)
}
if (ci != NULL)
- NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), self_send, name, "%s", msg);
+ NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), self_send, name, "%s", msg);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -776,7 +776,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT)
ci = NetworkFindClientInfoFromIndex(index);
if (ci != NULL) {
- NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, ci->client_name, "%s", str);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str);
// The client is gone, give the NetworkClientInfo free
ci->client_index = NETWORK_EMPTY_INDEX;
@@ -798,7 +798,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT)
ci = NetworkFindClientInfoFromIndex(index);
if (ci != NULL) {
- NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, ci->client_name, "%s", str);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str);
// The client is gone, give the NetworkClientInfo free
ci->client_index = NETWORK_EMPTY_INDEX;
@@ -821,7 +821,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN)
ci = NetworkFindClientInfoFromIndex(index);
if (ci != NULL)
- NetworkTextMessage(NETWORK_ACTION_JOIN, 1, false, ci->client_name, "");
+ NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name, "");
InvalidateWindow(WC_CLIENT_LIST, 0);
@@ -850,9 +850,8 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEWGAME)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_RCON)
{
char rcon_out[NETWORK_RCONCOMMAND_LENGTH];
- uint16 color_code;
- color_code = p->Recv_uint16();
+ ConsoleColour color_code = (ConsoleColour)p->Recv_uint16();
p->Recv_string(rcon_out, sizeof(rcon_out));
IConsolePrint(color_code, rcon_out);
diff --git a/src/network/network_data.h b/src/network/network_data.h
index 32ed82a8e..2541fac0b 100644
--- a/src/network/network_data.h
+++ b/src/network/network_data.h
@@ -6,6 +6,7 @@
#define NETWORK_DATA_H
#include "../openttd.h"
+#include "../console_type.h"
#include "network.h"
#include "network_internal.h"
@@ -105,7 +106,7 @@ void NetworkAddCommandQueue(NetworkTCPSocketHandler *cs, CommandPacket *cp);
// from network.c
void NetworkCloseClient(NetworkTCPSocketHandler *cs);
-void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send, const char *name, const char *str, ...);
+void CDECL NetworkTextMessage(NetworkAction action, ConsoleColour color, bool self_send, const char *name, const char *str, ...);
void NetworkGetClientName(char *clientname, size_t size, const NetworkTCPSocketHandler *cs);
uint NetworkCalculateLag(const NetworkTCPSocketHandler *cs);
byte NetworkGetCurrentLanguageIndex();
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index ec3010840..d3a7ee6e5 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -160,7 +160,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkTCPSocketHandler *cs,
DEBUG(net, 1, "'%s' made an error and has been disconnected. Reason: '%s'", client_name, str);
- NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str);
FOR_ALL_CLIENTS(new_cs) {
if (new_cs->status > STATUS_AUTH && new_cs != cs) {
@@ -779,7 +779,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK)
NetworkGetClientName(client_name, sizeof(client_name), cs);
- NetworkTextMessage(NETWORK_ACTION_JOIN, 1, false, client_name, "");
+ NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, client_name, "");
// Mark the client as pre-active, and wait for an ACK
// so we know he is done loading and in sync with us
@@ -822,17 +822,17 @@ static bool CheckCommandFlags(const CommandPacket *cp, const NetworkClientInfo *
byte flags = GetCommandFlags(cp->cmd);
if (flags & CMD_SERVER && ci->client_index != NETWORK_SERVER_INDEX) {
- IConsolePrintF(_icolour_err, "WARNING: server only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
+ IConsolePrintF(CC_ERROR, "WARNING: server only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
return false;
}
if (flags & CMD_OFFLINE) {
- IConsolePrintF(_icolour_err, "WARNING: offline only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
+ IConsolePrintF(CC_ERROR, "WARNING: offline only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
return false;
}
if (cp->cmd != CMD_PLAYER_CTRL && !IsValidPlayer(cp->player) && ci->client_index != NETWORK_SERVER_INDEX) {
- IConsolePrintF(_icolour_err, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
+ IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci));
return false;
}
@@ -875,7 +875,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
/* Check if cp->cmd is valid */
if (!IsValidCommand(cp->cmd)) {
- IConsolePrintF(_icolour_err, "WARNING: invalid command from client %d (IP: %s).", ci->client_index, GetPlayerIP(ci));
+ IConsolePrintF(CC_ERROR, "WARNING: invalid command from client %d (IP: %s).", ci->client_index, GetPlayerIP(ci));
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
free(cp);
return;
@@ -892,7 +892,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
* something pretty naughty (or a bug), and will be kicked
*/
if (!(cp->cmd == CMD_PLAYER_CTRL && cp->p1 == 0) && ci->client_playas != cp->player) {
- IConsolePrintF(_icolour_err, "WARNING: player %d (IP: %s) tried to execute a command as player %d, kicking...",
+ IConsolePrintF(CC_ERROR, "WARNING: player %d (IP: %s) tried to execute a command as player %d, kicking...",
ci->client_playas + 1, GetPlayerIP(ci), cp->player + 1);
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_PLAYER_MISMATCH);
free(cp);
@@ -969,7 +969,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR)
DEBUG(net, 2, "'%s' reported an error and is closing its connection (%s)", client_name, str);
- NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str);
FOR_ALL_CLIENTS(new_cs) {
if (new_cs->status > STATUS_AUTH) {
@@ -998,7 +998,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_QUIT)
NetworkGetClientName(client_name, sizeof(client_name), cs);
- NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str);
FOR_ALL_CLIENTS(new_cs) {
if (new_cs->status > STATUS_AUTH) {
@@ -1052,7 +1052,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
ci = NetworkFindClientInfoFromIndex(from_index);
/* Display the text locally, and that is it */
if (ci != NULL)
- NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg);
+ NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg);
} else {
/* Else find the client to send the message to */
FOR_ALL_CLIENTS(cs) {
@@ -1069,7 +1069,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
ci = NetworkFindClientInfoFromIndex(from_index);
ci_to = NetworkFindClientInfoFromIndex(dest);
if (ci != NULL && ci_to != NULL)
- NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), true, ci_to->client_name, "%s", msg);
+ NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), true, ci_to->client_name, "%s", msg);
} else {
FOR_ALL_CLIENTS(cs) {
if (cs->index == from_index) {
@@ -1097,7 +1097,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
ci = NetworkFindClientInfoFromIndex(from_index);
ci_own = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
if (ci != NULL && ci_own != NULL && ci_own->client_playas == dest) {
- NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg);
+ NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg);
if (from_index == NETWORK_SERVER_INDEX) show_local = false;
ci_to = ci_own;
}
@@ -1112,7 +1112,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
StringID str = IsValidPlayer(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS;
SetDParam(0, ci_to->client_playas);
GetString(name, str, lastof(name));
- NetworkTextMessage(action, GetDrawStringPlayerColor(ci_own->client_playas), true, name, "%s", msg);
+ NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci_own->client_playas), true, name, "%s", msg);
} else {
FOR_ALL_CLIENTS(cs) {
if (cs->index == from_index) {
@@ -1132,7 +1132,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
}
ci = NetworkFindClientInfoFromIndex(from_index);
if (ci != NULL)
- NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg);
+ NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg);
break;
}
}
@@ -1175,7 +1175,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_NAME)
if (ci != NULL) {
// Display change
if (NetworkFindName(client_name)) {
- NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, false, ci->client_name, "%s", client_name);
+ NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", client_name);
ttd_strlcpy(ci->client_name, client_name, sizeof(ci->client_name));
NetworkUpdateClientInfo(ci->client_index);
}
@@ -1412,13 +1412,13 @@ static void NetworkAutoCleanCompanies()
if (_network_player_info[p->index].months_empty > _network_autoclean_unprotected && _network_player_info[p->index].password[0] == '\0') {
/* Shut the company down */
DoCommandP(0, 2, p->index, NULL, CMD_PLAYER_CTRL);
- IConsolePrintF(_icolour_def, "Auto-cleaned company #%d", p->index + 1);
+ IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d", p->index + 1);
}
/* Is the compnay empty for autoclean_protected-months, and there is a protection? */
if (_network_player_info[p->index].months_empty > _network_autoclean_protected && _network_player_info[p->index].password[0] != '\0') {
/* Unprotect the company */
_network_player_info[p->index].password[0] = '\0';
- IConsolePrintF(_icolour_def, "Auto-removed protection from company #%d", p->index+1);
+ IConsolePrintF(CC_DEFAULT, "Auto-removed protection from company #%d", p->index+1);
_network_player_info[p->index].months_empty = 0;
}
} else {
@@ -1527,14 +1527,14 @@ void NetworkServer_Tick(bool send_frame)
if (lag > 3) {
// Client did still not report in after 4 game-day, drop him
// (that is, the 3 of above, + 1 before any lag is counted)
- IConsolePrintF(_icolour_err,"Client #%d is dropped because the client did not respond for more than 4 game-days", cs->index);
+ IConsolePrintF(CC_ERROR,"Client #%d is dropped because the client did not respond for more than 4 game-days", cs->index);
NetworkCloseClient(cs);
continue;
}
// Report once per time we detect the lag
if (cs->lag_test == 0) {
- IConsolePrintF(_icolour_warn,"[%d] Client #%d is slow, try increasing *net_frame_freq to a higher value!", _frame_counter, cs->index);
+ IConsolePrintF(CC_WARNING,"[%d] Client #%d is slow, try increasing *net_frame_freq to a higher value!", _frame_counter, cs->index);
cs->lag_test = 1;
}
} else {
@@ -1543,13 +1543,13 @@ void NetworkServer_Tick(bool send_frame)
} else if (cs->status == STATUS_PRE_ACTIVE) {
int lag = NetworkCalculateLag(cs);
if (lag > _network_max_join_time) {
- IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->index, _network_max_join_time);
+ IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->index, _network_max_join_time);
NetworkCloseClient(cs);
}
} else if (cs->status == STATUS_INACTIVE) {
int lag = NetworkCalculateLag(cs);
if (lag > 4 * DAY_TICKS) {
- IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->index, 4 * DAY_TICKS);
+ IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->index, 4 * DAY_TICKS);
NetworkCloseClient(cs);
}
}