diff options
author | rubidium <rubidium@openttd.org> | 2008-05-24 10:35:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-24 10:35:15 +0000 |
commit | 080af12d8baa577d599b7a5684524221b045f740 (patch) | |
tree | 10eb78cf497a4c50a6ad92f8c547d50b538cf425 /src/network | |
parent | bf3b61cfa3658dd5d4ca55f635c936ca4c4b225e (diff) | |
download | openttd-080af12d8baa577d599b7a5684524221b045f740.tar.xz |
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network.cpp | 10 | ||||
-rw-r--r-- | src/network/network_client.cpp | 13 | ||||
-rw-r--r-- | src/network/network_data.h | 3 | ||||
-rw-r--r-- | src/network/network_server.cpp | 42 |
4 files changed, 34 insertions, 34 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index dfb086da0..3a9203424 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -141,7 +141,7 @@ byte NetworkSpectatorCount() // This puts a text-message to the console, or in the future, the chat-box, // (to keep it all a bit more general) // If 'self_send' is true, this is the client who is sending the message -void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send, const char *name, const char *str, ...) +void CDECL NetworkTextMessage(NetworkAction action, ConsoleColour color, bool self_send, const char *name, const char *str, ...) { char buf[1024]; va_list va; @@ -155,16 +155,16 @@ void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send switch (action) { case NETWORK_ACTION_SERVER_MESSAGE: - color = 1; + color = CC_DEFAULT; snprintf(message, sizeof(message), "*** %s", buf); break; case NETWORK_ACTION_JOIN: - color = 1; + color = CC_DEFAULT; GetString(temp, STR_NETWORK_CLIENT_JOINED, lastof(temp)); snprintf(message, sizeof(message), "*** %s %s", name, temp); break; case NETWORK_ACTION_LEAVE: - color = 1; + color = CC_DEFAULT; GetString(temp, STR_NETWORK_ERR_LEFT, lastof(temp)); snprintf(message, sizeof(message), "*** %s %s (%s)", name, temp, buf); break; @@ -651,7 +651,7 @@ void NetworkCloseClient(NetworkTCPSocketHandler *cs) GetNetworkErrorMsg(str, errorno, lastof(str)); - NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str); // Inform other clients of this... strange leaving ;) FOR_ALL_CLIENTS(new_cs) { diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index 35b60029c..b9a1ea35c 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -414,7 +414,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO) if (ci != NULL) { if (playas == ci->client_playas && strcmp(name, ci->client_name) != 0) { // Client name changed, display the change - NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, false, ci->client_name, "%s", name); + NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", name); } else if (playas != ci->client_playas) { // The player changed from client-player.. // Do not display that for now @@ -761,7 +761,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT) } if (ci != NULL) - NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), self_send, name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), self_send, name, "%s", msg); return NETWORK_RECV_STATUS_OKAY; } @@ -776,7 +776,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT) ci = NetworkFindClientInfoFromIndex(index); if (ci != NULL) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, ci->client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str); // The client is gone, give the NetworkClientInfo free ci->client_index = NETWORK_EMPTY_INDEX; @@ -798,7 +798,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT) ci = NetworkFindClientInfoFromIndex(index); if (ci != NULL) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, ci->client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "%s", str); // The client is gone, give the NetworkClientInfo free ci->client_index = NETWORK_EMPTY_INDEX; @@ -821,7 +821,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN) ci = NetworkFindClientInfoFromIndex(index); if (ci != NULL) - NetworkTextMessage(NETWORK_ACTION_JOIN, 1, false, ci->client_name, ""); + NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name, ""); InvalidateWindow(WC_CLIENT_LIST, 0); @@ -850,9 +850,8 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEWGAME) DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_RCON) { char rcon_out[NETWORK_RCONCOMMAND_LENGTH]; - uint16 color_code; - color_code = p->Recv_uint16(); + ConsoleColour color_code = (ConsoleColour)p->Recv_uint16(); p->Recv_string(rcon_out, sizeof(rcon_out)); IConsolePrint(color_code, rcon_out); diff --git a/src/network/network_data.h b/src/network/network_data.h index 32ed82a8e..2541fac0b 100644 --- a/src/network/network_data.h +++ b/src/network/network_data.h @@ -6,6 +6,7 @@ #define NETWORK_DATA_H #include "../openttd.h" +#include "../console_type.h" #include "network.h" #include "network_internal.h" @@ -105,7 +106,7 @@ void NetworkAddCommandQueue(NetworkTCPSocketHandler *cs, CommandPacket *cp); // from network.c void NetworkCloseClient(NetworkTCPSocketHandler *cs); -void CDECL NetworkTextMessage(NetworkAction action, uint16 color, bool self_send, const char *name, const char *str, ...); +void CDECL NetworkTextMessage(NetworkAction action, ConsoleColour color, bool self_send, const char *name, const char *str, ...); void NetworkGetClientName(char *clientname, size_t size, const NetworkTCPSocketHandler *cs); uint NetworkCalculateLag(const NetworkTCPSocketHandler *cs); byte NetworkGetCurrentLanguageIndex(); diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index ec3010840..d3a7ee6e5 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -160,7 +160,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkTCPSocketHandler *cs, DEBUG(net, 1, "'%s' made an error and has been disconnected. Reason: '%s'", client_name, str); - NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str); FOR_ALL_CLIENTS(new_cs) { if (new_cs->status > STATUS_AUTH && new_cs != cs) { @@ -779,7 +779,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK) NetworkGetClientName(client_name, sizeof(client_name), cs); - NetworkTextMessage(NETWORK_ACTION_JOIN, 1, false, client_name, ""); + NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, client_name, ""); // Mark the client as pre-active, and wait for an ACK // so we know he is done loading and in sync with us @@ -822,17 +822,17 @@ static bool CheckCommandFlags(const CommandPacket *cp, const NetworkClientInfo * byte flags = GetCommandFlags(cp->cmd); if (flags & CMD_SERVER && ci->client_index != NETWORK_SERVER_INDEX) { - IConsolePrintF(_icolour_err, "WARNING: server only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci)); + IConsolePrintF(CC_ERROR, "WARNING: server only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci)); return false; } if (flags & CMD_OFFLINE) { - IConsolePrintF(_icolour_err, "WARNING: offline only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci)); + IConsolePrintF(CC_ERROR, "WARNING: offline only command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci)); return false; } if (cp->cmd != CMD_PLAYER_CTRL && !IsValidPlayer(cp->player) && ci->client_index != NETWORK_SERVER_INDEX) { - IConsolePrintF(_icolour_err, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci)); + IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_index, GetPlayerIP(ci)); return false; } @@ -875,7 +875,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) /* Check if cp->cmd is valid */ if (!IsValidCommand(cp->cmd)) { - IConsolePrintF(_icolour_err, "WARNING: invalid command from client %d (IP: %s).", ci->client_index, GetPlayerIP(ci)); + IConsolePrintF(CC_ERROR, "WARNING: invalid command from client %d (IP: %s).", ci->client_index, GetPlayerIP(ci)); SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); free(cp); return; @@ -892,7 +892,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) * something pretty naughty (or a bug), and will be kicked */ if (!(cp->cmd == CMD_PLAYER_CTRL && cp->p1 == 0) && ci->client_playas != cp->player) { - IConsolePrintF(_icolour_err, "WARNING: player %d (IP: %s) tried to execute a command as player %d, kicking...", + IConsolePrintF(CC_ERROR, "WARNING: player %d (IP: %s) tried to execute a command as player %d, kicking...", ci->client_playas + 1, GetPlayerIP(ci), cp->player + 1); SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_PLAYER_MISMATCH); free(cp); @@ -969,7 +969,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR) DEBUG(net, 2, "'%s' reported an error and is closing its connection (%s)", client_name, str); - NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str); FOR_ALL_CLIENTS(new_cs) { if (new_cs->status > STATUS_AUTH) { @@ -998,7 +998,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_QUIT) NetworkGetClientName(client_name, sizeof(client_name), cs); - NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, "%s", str); FOR_ALL_CLIENTS(new_cs) { if (new_cs->status > STATUS_AUTH) { @@ -1052,7 +1052,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, ci = NetworkFindClientInfoFromIndex(from_index); /* Display the text locally, and that is it */ if (ci != NULL) - NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg); } else { /* Else find the client to send the message to */ FOR_ALL_CLIENTS(cs) { @@ -1069,7 +1069,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, ci = NetworkFindClientInfoFromIndex(from_index); ci_to = NetworkFindClientInfoFromIndex(dest); if (ci != NULL && ci_to != NULL) - NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), true, ci_to->client_name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), true, ci_to->client_name, "%s", msg); } else { FOR_ALL_CLIENTS(cs) { if (cs->index == from_index) { @@ -1097,7 +1097,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, ci = NetworkFindClientInfoFromIndex(from_index); ci_own = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX); if (ci != NULL && ci_own != NULL && ci_own->client_playas == dest) { - NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg); if (from_index == NETWORK_SERVER_INDEX) show_local = false; ci_to = ci_own; } @@ -1112,7 +1112,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, StringID str = IsValidPlayer(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS; SetDParam(0, ci_to->client_playas); GetString(name, str, lastof(name)); - NetworkTextMessage(action, GetDrawStringPlayerColor(ci_own->client_playas), true, name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci_own->client_playas), true, name, "%s", msg); } else { FOR_ALL_CLIENTS(cs) { if (cs->index == from_index) { @@ -1132,7 +1132,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, } ci = NetworkFindClientInfoFromIndex(from_index); if (ci != NULL) - NetworkTextMessage(action, GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringPlayerColor(ci->client_playas), false, ci->client_name, "%s", msg); break; } } @@ -1175,7 +1175,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_NAME) if (ci != NULL) { // Display change if (NetworkFindName(client_name)) { - NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, false, ci->client_name, "%s", client_name); + NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", client_name); ttd_strlcpy(ci->client_name, client_name, sizeof(ci->client_name)); NetworkUpdateClientInfo(ci->client_index); } @@ -1412,13 +1412,13 @@ static void NetworkAutoCleanCompanies() if (_network_player_info[p->index].months_empty > _network_autoclean_unprotected && _network_player_info[p->index].password[0] == '\0') { /* Shut the company down */ DoCommandP(0, 2, p->index, NULL, CMD_PLAYER_CTRL); - IConsolePrintF(_icolour_def, "Auto-cleaned company #%d", p->index + 1); + IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d", p->index + 1); } /* Is the compnay empty for autoclean_protected-months, and there is a protection? */ if (_network_player_info[p->index].months_empty > _network_autoclean_protected && _network_player_info[p->index].password[0] != '\0') { /* Unprotect the company */ _network_player_info[p->index].password[0] = '\0'; - IConsolePrintF(_icolour_def, "Auto-removed protection from company #%d", p->index+1); + IConsolePrintF(CC_DEFAULT, "Auto-removed protection from company #%d", p->index+1); _network_player_info[p->index].months_empty = 0; } } else { @@ -1527,14 +1527,14 @@ void NetworkServer_Tick(bool send_frame) if (lag > 3) { // Client did still not report in after 4 game-day, drop him // (that is, the 3 of above, + 1 before any lag is counted) - IConsolePrintF(_icolour_err,"Client #%d is dropped because the client did not respond for more than 4 game-days", cs->index); + IConsolePrintF(CC_ERROR,"Client #%d is dropped because the client did not respond for more than 4 game-days", cs->index); NetworkCloseClient(cs); continue; } // Report once per time we detect the lag if (cs->lag_test == 0) { - IConsolePrintF(_icolour_warn,"[%d] Client #%d is slow, try increasing *net_frame_freq to a higher value!", _frame_counter, cs->index); + IConsolePrintF(CC_WARNING,"[%d] Client #%d is slow, try increasing *net_frame_freq to a higher value!", _frame_counter, cs->index); cs->lag_test = 1; } } else { @@ -1543,13 +1543,13 @@ void NetworkServer_Tick(bool send_frame) } else if (cs->status == STATUS_PRE_ACTIVE) { int lag = NetworkCalculateLag(cs); if (lag > _network_max_join_time) { - IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->index, _network_max_join_time); + IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->index, _network_max_join_time); NetworkCloseClient(cs); } } else if (cs->status == STATUS_INACTIVE) { int lag = NetworkCalculateLag(cs); if (lag > 4 * DAY_TICKS) { - IConsolePrintF(_icolour_err,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->index, 4 * DAY_TICKS); + IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->index, 4 * DAY_TICKS); NetworkCloseClient(cs); } } |