diff options
author | smatz <smatz@openttd.org> | 2010-04-11 17:23:11 +0000 |
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committer | smatz <smatz@openttd.org> | 2010-04-11 17:23:11 +0000 |
commit | 13e5058efe0d2712b997f810949d6e2a51adfbdd (patch) | |
tree | f0af745547ea03c1c01a435f3789932cb5cd98d1 /src/network | |
parent | 11d6e21c3ac658b065b64c5c9d0f43c45d7966db (diff) | |
download | openttd-13e5058efe0d2712b997f810949d6e2a51adfbdd.tar.xz |
(svn r19608) -Fix: do not kick client if he entered password and the password was cleared meanwhile
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network_server.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 8fc37bb1b..4b664791f 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -754,8 +754,9 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GAME_PASSWORD) char password[NETWORK_PASSWORD_LENGTH]; p->Recv_string(password, sizeof(password)); - /* Check game password */ - if (strcmp(password, _settings_client.network.server_password) != 0) { + /* Check game password. Allow joining if we cleared the password meanwhile */ + if (!StrEmpty(_settings_client.network.server_password) && + strcmp(password, _settings_client.network.server_password) != 0) { /* Password is invalid */ return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD); } @@ -778,9 +779,10 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMPANY_PASSWORD) char password[NETWORK_PASSWORD_LENGTH]; p->Recv_string(password, sizeof(password)); - /* Check company password */ + /* Check company password. Allow joining if we cleared the password meanwhile */ const NetworkClientInfo *ci = cs->GetInfo(); - if (strcmp(password, _network_company_states[ci->client_playas].password) != 0) { + if (!StrEmpty(_network_company_states[ci->client_playas].password) && + strcmp(password, _network_company_states[ci->client_playas].password) != 0) { /* Password is invalid */ return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD); } |