diff options
author | rubidium <rubidium@openttd.org> | 2008-12-23 11:55:46 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-12-23 11:55:46 +0000 |
commit | f8f7febe41311ff3562c57a10672e3a62174104b (patch) | |
tree | 0e0f56357371c5504e04f2c93c6baebc89f00607 /src/network | |
parent | 52fb6b7d7cec0734fb341939adce5199eeca7db6 (diff) | |
download | openttd-f8f7febe41311ff3562c57a10672e3a62174104b.tar.xz |
(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network.cpp | 6 | ||||
-rw-r--r-- | src/network/network_base.h | 6 | ||||
-rw-r--r-- | src/network/network_chat_gui.cpp | 10 | ||||
-rw-r--r-- | src/network/network_type.h | 4 |
4 files changed, 13 insertions, 13 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 58826e1e3..eed479a1e 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -50,7 +50,7 @@ bool _network_available; ///< is network mode available? bool _network_dedicated; ///< are we a dedicated server? bool _is_network_server; ///< Does this client wants to be a network-server? NetworkServerGameInfo _network_game_info; -NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; +NetworkClientInfo _network_client_info[MAX_CLIENT_SLOTS]; NetworkCompanyState *_network_company_states = NULL; ClientID _network_own_client_id; ClientID _redirect_console_to_client; @@ -827,9 +827,9 @@ static void NetworkInitGameInfo() _network_game_info.clients_on = _network_dedicated ? 0 : 1; _network_game_info.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1); - // We use _network_client_info[MAX_CLIENT_INFO - 1] to store the server-data in it + // We use _network_client_info[MAX_CLIENT_SLOTS - 1] to store the server-data in it // The client identifier is CLIENT_ID_SERVER ( = 1) - ci = &_network_client_info[MAX_CLIENT_INFO - 1]; + ci = &_network_client_info[MAX_CLIENT_SLOTS - 1]; memset(ci, 0, sizeof(*ci)); ci->client_id = CLIENT_ID_SERVER; diff --git a/src/network/network_base.h b/src/network/network_base.h index 225528852..e8171a027 100644 --- a/src/network/network_base.h +++ b/src/network/network_base.h @@ -23,16 +23,16 @@ struct NetworkClientInfo { static NetworkClientInfo *GetNetworkClientInfo(int ci) { - extern NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; + extern NetworkClientInfo _network_client_info[MAX_CLIENT_SLOTS]; return &_network_client_info[ci]; } static inline bool IsValidNetworkClientInfoIndex(ClientIndex index) { - return (uint)index < MAX_CLIENT_INFO && GetNetworkClientInfo(index)->IsValid(); + return (uint)index < MAX_CLIENT_SLOTS && GetNetworkClientInfo(index)->IsValid(); } -#define FOR_ALL_CLIENT_INFOS_FROM(d, start) for (ci = GetNetworkClientInfo(start); ci != GetNetworkClientInfo(MAX_CLIENT_INFO); ci++) if (ci->IsValid()) +#define FOR_ALL_CLIENT_INFOS_FROM(d, start) for (ci = GetNetworkClientInfo(start); ci != GetNetworkClientInfo(MAX_CLIENT_SLOTS); ci++) if (ci->IsValid()) #define FOR_ALL_CLIENT_INFOS(d) FOR_ALL_CLIENT_INFOS_FROM(d, 0) #endif /* ENABLE_NETWORK */ diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp index 739ef6454..fc36bec53 100644 --- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -299,19 +299,19 @@ struct NetworkChatWindow : public QueryStringBaseWindow { static char chat_tab_temp_buffer[64]; /* First, try clients */ - if (*item < MAX_CLIENT_INFO) { + if (*item < MAX_CLIENT_SLOTS) { /* Skip inactive clients */ - while (GetNetworkClientInfo(*item)->client_id == INVALID_CLIENT_ID && *item < MAX_CLIENT_INFO) (*item)++; - if (*item < MAX_CLIENT_INFO) return GetNetworkClientInfo(*item)->client_name; + while (GetNetworkClientInfo(*item)->client_id == INVALID_CLIENT_ID && *item < MAX_CLIENT_SLOTS) (*item)++; + if (*item < MAX_CLIENT_SLOTS) return GetNetworkClientInfo(*item)->client_name; } /* Then, try townnames */ /* Not that the following assumes all town indices are adjacent, ie no * towns have been deleted. */ - if (*item <= (uint)MAX_CLIENT_INFO + GetMaxTownIndex()) { + if (*item <= (uint)MAX_CLIENT_SLOTS + GetMaxTownIndex()) { const Town *t; - FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_INFO) { + FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) { /* Get the town-name via the string-system */ SetDParam(0, t->index); GetString(chat_tab_temp_buffer, STR_TOWN, lastof(chat_tab_temp_buffer)); diff --git a/src/network/network_type.h b/src/network/network_type.h index 5302e2542..c04fd1f5a 100644 --- a/src/network/network_type.h +++ b/src/network/network_type.h @@ -37,8 +37,8 @@ enum ClientID { /** Indices into the client tables */ enum ClientIndex { - /** Do not change this next line. It should _ALWAYS_ be MAX_CLIENTS + 1 */ - MAX_CLIENT_INFO = MAX_CLIENTS + 1, + /** Do not change this next line. It should _ALWAYS_ be MAX_CLIENTS + 1. This due to the (dedicated) server taking one slot. */ + MAX_CLIENT_SLOTS = MAX_CLIENTS + 1, }; /** Simple calculated statistics of a company */ |