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authorfrosch <frosch@openttd.org>2017-01-14 13:12:49 +0000
committerfrosch <frosch@openttd.org>2017-01-14 13:12:49 +0000
commitec9a920aab1af1001abb216a89cdc13e0ba1c3ab (patch)
tree08b793017fae46a658fda51e8e2d5720867335b2 /src/network
parent6696e5c4e1aca4a928dc88656497c63b6ebda6fa (diff)
downloadopenttd-ec9a920aab1af1001abb216a89cdc13e0ba1c3ab.tar.xz
(svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF. -Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
Diffstat (limited to 'src/network')
-rw-r--r--src/network/core/config.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h
index 93f75e377..f5e73dd12 100644
--- a/src/network/core/config.h
+++ b/src/network/core/config.h
@@ -55,8 +55,7 @@ static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum l
/**
* Maximum number of GRFs that can be sent.
- * This value is related to number of handles (files) OpenTTD can open.
- * This is currently 64. Two are used for configuration and sound.
+ * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of SEND_MTU bytes.
*/
static const uint NETWORK_MAX_GRF_COUNT = 62;