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authorrubidium <rubidium@openttd.org>2009-11-09 09:59:35 +0000
committerrubidium <rubidium@openttd.org>2009-11-09 09:59:35 +0000
commitc2221885f488b9a7ca52b11e621582d4c60ab80d (patch)
treeb793601f63728bb573ffd9825355792c89d7e315 /src/network
parent37027467567dd0b75bbb932cdab87da3ff24dedd (diff)
downloadopenttd-c2221885f488b9a7ca52b11e621582d4c60ab80d.tar.xz
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network.cpp5
-rw-r--r--src/network/network_gamelist.cpp4
-rw-r--r--src/network/network_internal.h5
-rw-r--r--src/network/network_udp.cpp2
4 files changed, 11 insertions, 5 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index 5255b30ef..46cf1a4bb 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -67,7 +67,10 @@ uint32 _frame_counter_max; // To where we may go with our clients
uint32 _frame_counter;
uint32 _last_sync_frame; // Used in the server to store the last time a sync packet was sent to clients.
NetworkAddressList _broadcast_list;
-uint32 _sync_seed_1, _sync_seed_2;
+uint32 _sync_seed_1;
+#ifdef NETWORK_SEND_DOUBLE_SEED
+uint32 _sync_seed_2;
+#endif
uint32 _sync_frame;
bool _network_first_time;
bool _network_udp_server;
diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp
index cef15affa..f0a3fb5c9 100644
--- a/src/network/network_gamelist.cpp
+++ b/src/network/network_gamelist.cpp
@@ -23,8 +23,8 @@
NetworkGameList *_network_game_list = NULL;
-ThreadMutex *_network_game_list_mutex = ThreadMutex::New();
-NetworkGameList *_network_game_delayed_insertion_list = NULL;
+static ThreadMutex *_network_game_list_mutex = ThreadMutex::New();
+static NetworkGameList *_network_game_delayed_insertion_list = NULL;
/** Add a new item to the linked gamelist, but do it delayed in the next tick
* or so to prevent race conditions.
diff --git a/src/network/network_internal.h b/src/network/network_internal.h
index b894d17b9..405b938cc 100644
--- a/src/network/network_internal.h
+++ b/src/network/network_internal.h
@@ -112,7 +112,10 @@ extern uint32 _last_sync_frame; // Used in the server to store the last time a s
/* networking settings */
extern NetworkAddressList _broadcast_list;
-extern uint32 _sync_seed_1, _sync_seed_2;
+extern uint32 _sync_seed_1;
+#ifdef NETWORK_SEND_DOUBLE_SEED
+extern uint32 _sync_seed_2;
+#endif
extern uint32 _sync_frame;
extern bool _network_first_time;
/* Vars needed for the join-GUI */
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index a4b388e91..acf1afb2d 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -29,7 +29,7 @@
#include "core/udp.h"
-ThreadMutex *_network_udp_mutex = ThreadMutex::New();
+static ThreadMutex *_network_udp_mutex = ThreadMutex::New();
/** Session key to register ourselves to the master server */
static uint64 _session_key = 0;