summaryrefslogtreecommitdiff
path: root/src/network
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2011-12-10 15:14:11 +0000
committerrubidium <rubidium@openttd.org>2011-12-10 15:14:11 +0000
commit420d358fef4d88942a5df168ab5c78d68060fe35 (patch)
treebf6a72b3d7035e07ffc29c2e8f8bace5fbc37593 /src/network
parent58423b26d1d9daa996e151fb3dc3e30dad49b722 (diff)
downloadopenttd-420d358fef4d88942a5df168ab5c78d68060fe35.tar.xz
(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network_client.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index cc6c79e8e..c98253648 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -841,6 +841,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
lf->Reset();
/* The map is done downloading, load it */
+ ClearErrorMessages();
bool load_success = SafeLoad(NULL, SL_LOAD, GM_NORMAL, NO_DIRECTORY, lf);
/* Long savegame loads shouldn't affect the lag calculation! */