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authorrubidium <rubidium@openttd.org>2013-07-13 06:18:16 +0000
committerrubidium <rubidium@openttd.org>2013-07-13 06:18:16 +0000
commite6ae8cf420b54f71cd5306befa4a48df35de4c63 (patch)
tree3dfd33d9d31dfeb2b5cbac084314ccdb4153ef69 /src/network
parent81ce9ad1897819c94099e3c542bb7f480ba0f57b (diff)
downloadopenttd-e6ae8cf420b54f71cd5306befa4a48df35de4c63.tar.xz
(svn r25593) -Cleanup: remove a few stale #defines
Diffstat (limited to 'src/network')
-rw-r--r--src/network/core/tcp_content.cpp6
-rw-r--r--src/network/core/tcp_game.cpp6
-rw-r--r--src/network/core/udp.cpp6
3 files changed, 0 insertions, 18 deletions
diff --git a/src/network/core/tcp_content.cpp b/src/network/core/tcp_content.cpp
index 164f8de3c..ecef92a4f 100644
--- a/src/network/core/tcp_content.cpp
+++ b/src/network/core/tcp_content.cpp
@@ -153,12 +153,6 @@ void NetworkContentSocketHandler::Close()
}
/**
- * Defines a simple (switch) case for each network packet
- * @param type the packet type to create the case for
- */
-#define CONTENT_COMMAND(type) case type: return this->NetworkPacketReceive_ ## type ## _command(p); break;
-
-/**
* Handle the given packet, i.e. pass it to the right
* parser receive command.
* @param p the packet to handle
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index 64b7ba97a..711d6a2b7 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -57,12 +57,6 @@ NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error)
/**
- * Defines a simple (switch) case for each network packet
- * @param type the packet type to create the case for
- */
-#define GAME_COMMAND(type) case type: return this->NetworkPacketReceive_ ## type ## _command(p); break;
-
-/**
* Handle the given packet, i.e. pass it to the right parser receive command.
* @param p the packet to handle
* @return #NetworkRecvStatus of handling.
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 4c74af3f6..ff6ecc6d1 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -283,12 +283,6 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo
}
/**
- * Defines a simple (switch) case for each network packet
- * @param type the packet type to create the case for
- */
-#define UDP_COMMAND(type) case type: this->NetworkPacketReceive_ ## type ## _command(p, client_addr); break;
-
-/**
* Handle an incoming packets by sending it to the correct function.
* @param p the received packet
* @param client_addr the sender of the packet