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authorrubidium <rubidium@openttd.org>2007-08-14 12:13:12 +0000
committerrubidium <rubidium@openttd.org>2007-08-14 12:13:12 +0000
commitfe16c97a195f2c09cba6499d73b46824c8c39224 (patch)
treeb587a9cab674377a4bd383a538e11222805ecdc1 /src/network
parentf2e74b702013cdc0cb4ba30e8c93e991e1e1b032 (diff)
downloadopenttd-fe16c97a195f2c09cba6499d73b46824c8c39224.tar.xz
(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 853de908d..ef22ba1ad 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -35,9 +35,9 @@
struct network_d {
PlayerID company; // select company in network lobby
byte field; // select text-field in start-server and game-listing
+ byte widget_id; ///< The widget that has the pop-up input menu
NetworkGameList *server; // selected server in lobby and game-listing
FiosItem *map; // selected map in start-server
- byte widget_id; ///< The widget that has the pop-up input menu
};
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d));