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author | rubidium <rubidium@openttd.org> | 2008-07-17 13:47:04 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-07-17 13:47:04 +0000 |
commit | 5a94972c2db660c9cc5fe5d79ea095af04456a21 (patch) | |
tree | c5968a407194cba5120766750d96971df91cde2f /src/network | |
parent | 31d283c6c88464837dd57b78f75394367c4d40f7 (diff) | |
download | openttd-5a94972c2db660c9cc5fe5d79ea095af04456a21.tar.xz |
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network_gui.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 379d49195..418be8beb 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -216,7 +216,7 @@ protected: if (highlight) GfxFillRect(this->widget[NGWW_NAME].left + 1, y - 2, this->widget[NGWW_INFO].right - 1, y + 9, 10); SetDParamStr(0, cur_item->info.server_name); - DrawStringTruncated(this->widget[NGWW_NAME].left + 5, y, STR_02BD, TC_BLACK, this->widget[NGWW_NAME].right - this->widget[NGWW_NAME].left - 5); + DrawStringTruncated(this->widget[NGWW_NAME].left + 5, y, STR_JUST_RAW_STRING, TC_BLACK, this->widget[NGWW_NAME].right - this->widget[NGWW_NAME].left - 5); SetDParam(0, cur_item->info.clients_on); SetDParam(1, cur_item->info.clients_max); @@ -325,7 +325,7 @@ public: DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING); } else if (!sel->online) { SetDParamStr(0, sel->info.server_name); - DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 68, STR_ORANGE, TC_FROMSTRING); // game name + DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 68, STR_JUST_RAW_STRING, TC_ORANGE); // game name DrawStringCentered(this->widget[NGWW_DETAILS].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING); // server offline } else { // show game info @@ -336,10 +336,10 @@ public: SetDParamStr(0, sel->info.server_name); - DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_ORANGE, TC_BLACK); // game name + DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE); // game name SetDParamStr(0, sel->info.map_name); - DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_02BD, TC_BLACK); // map name + DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK); // map name SetDParam(0, sel->info.clients_on); SetDParam(1, sel->info.clients_max); @@ -447,8 +447,9 @@ public: break; case NGWW_ADD: // Add a server + SetDParamStr(0, _settings_client.network.connect_to_ip); ShowQueryString( - BindCString(_settings_client.network.connect_to_ip), + STR_JUST_RAW_STRING, STR_NETWORK_ENTER_IP, 31 | 0x1000, // maximum number of characters OR 250, // characters up to this width pixels, whichever is satisfied first @@ -734,7 +735,8 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow { case NSSW_SETPWD: // Set password button this->widget_id = NSSW_SETPWD; - ShowQueryString(BindCString(_settings_client.network.server_password), STR_NETWORK_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL); + SetDParamStr(0, _settings_client.network.server_password); + ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL); break; case NSSW_SELMAP: { // Select map |