diff options
author | rubidium <rubidium@openttd.org> | 2008-08-12 12:23:05 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-08-12 12:23:05 +0000 |
commit | 72c154fd0fcd0c0c0c1a239b1cefcf0b07d1a9ff (patch) | |
tree | fd02531eb6ab2c4a59498e3f8592ccd17eff3e37 /src/network | |
parent | a3910ced70d574d4730268a4df6c5411cad7a04a (diff) | |
download | openttd-72c154fd0fcd0c0c0c1a239b1cefcf0b07d1a9ff.tar.xz |
(svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/core/config.h | 2 | ||||
-rw-r--r-- | src/network/network_chat_gui.cpp | 36 |
2 files changed, 25 insertions, 13 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index 4911d2a4c..72e4ca78a 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -32,7 +32,7 @@ enum { NETWORK_PLAYERS_LENGTH = 200, ///< The maximum length for the list of players that controls a company, in bytes including '\0' NETWORK_CLIENT_NAME_LENGTH = 25, ///< The maximum length of a player, in bytes including '\0' NETWORK_RCONCOMMAND_LENGTH = 500, ///< The maximum length of a rconsole command, in bytes including '\0' - NETWORK_CHAT_LENGTH = 1000, ///< The maximum length of a chat message, in bytes including '\0' + NETWORK_CHAT_LENGTH = 900, ///< The maximum length of a chat message, in bytes including '\0' NETWORK_GRF_NAME_LENGTH = 80, ///< Maximum length of the name of a GRF /** diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp index 40e328e6b..e2ee3e230 100644 --- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -21,33 +21,37 @@ #include "../querystring_gui.h" #include "../town.h" #include "../window_func.h" +#include "../settings_type.h" #include "network_internal.h" #include "network_client.h" #include "table/strings.h" -assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH); +/* The draw buffer must be able to contain the chat message, player name and the "[All]" message, + * some spaces and possible translations of [All] to other languages. */ +assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40); enum { - MAX_CHAT_MESSAGES = 10, + NETWORK_CHAT_LINE_HEIGHT = 13, }; struct ChatMessage { - char message[NETWORK_CHAT_LENGTH]; + char message[DRAW_STRING_BUFFER]; uint16 color; Date end_date; }; /* used for chat window */ -static ChatMessage _chatmsg_list[MAX_CHAT_MESSAGES]; +static ChatMessage *_chatmsg_list = NULL; static bool _chatmessage_dirty = false; static bool _chatmessage_visible = false; static bool _chat_tab_completion_active; +static uint MAX_CHAT_MESSAGES = 0; /* The chatbox grows from the bottom so the coordinates are pixels from * the left and pixels from the bottom. The height is the maximum height */ -static const PointDimension _chatmsg_box = {10, 30, 500, 150}; -static uint8 _chatmessage_backup[150 * 500 * 6]; // (height * width) +static PointDimension _chatmsg_box; +static uint8 *_chatmessage_backup = NULL; static inline uint GetChatMessageCount() { @@ -67,7 +71,7 @@ static inline uint GetChatMessageCount() */ void CDECL NetworkAddChatMessage(uint16 color, uint8 duration, const char *message, ...) { - char buf[NETWORK_CHAT_LENGTH]; + char buf[DRAW_STRING_BUFFER]; const char *bufp; va_list va; uint msg_count; @@ -77,8 +81,7 @@ void CDECL NetworkAddChatMessage(uint16 color, uint8 duration, const char *messa vsnprintf(buf, lengthof(buf), message, va); va_end(va); - - Utf8TrimString(buf, NETWORK_CHAT_LENGTH); + Utf8TrimString(buf, DRAW_STRING_BUFFER); /* Force linebreaks for strings that are too long */ lines = GB(FormatStringLinebreaks(buf, _chatmsg_box.width - 8), 0, 16) + 1; @@ -109,6 +112,15 @@ void CDECL NetworkAddChatMessage(uint16 color, uint8 duration, const char *messa void NetworkInitChatMessage() { + MAX_CHAT_MESSAGES = _settings_client.gui.network_chat_box_height; + + _chatmsg_list = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height); + _chatmsg_box.x = 10; + _chatmsg_box.y = 30; + _chatmsg_box.width = _settings_client.gui.network_chat_box_width; + _chatmsg_box.height = _settings_client.gui.network_chat_box_height * NETWORK_CHAT_LINE_HEIGHT; + _chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * sizeof(uint32)); + for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) { _chatmsg_list[i].message[0] = '\0'; } @@ -212,7 +224,7 @@ void NetworkDrawChatMessage() } if (width <= 0 || height <= 0) return; - assert(blitter->BufferSize(width, height) < (int)sizeof(_chatmessage_backup)); + assert(blitter->BufferSize(width, height) < (int)(_chatmsg_box.width * _chatmsg_box.height * sizeof(uint32))); /* Make a copy of the screen as it is before painting (for undraw) */ blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height); @@ -222,14 +234,14 @@ void NetworkDrawChatMessage() /* Paint a half-transparent box behind the chat messages */ GfxFillRect( _chatmsg_box.x, - _screen.height - _chatmsg_box.y - count * 13 - 2, + _screen.height - _chatmsg_box.y - count * NETWORK_CHAT_LINE_HEIGHT - 2, _chatmsg_box.x + _chatmsg_box.width - 1, _screen.height - _chatmsg_box.y - 2, PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOR // black, but with some alpha for background ); /* Paint the chat messages starting with the lowest at the bottom */ - for (uint y = 13; count-- != 0; y += 13) { + for (uint y = NETWORK_CHAT_LINE_HEIGHT; count-- != 0; y += NETWORK_CHAT_LINE_HEIGHT) { DoDrawString(_chatmsg_list[count].message, _chatmsg_box.x + 3, _screen.height - _chatmsg_box.y - y + 1, _chatmsg_list[count].color); } |