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authorMichael Lutz <michi@icosahedron.de>2021-08-19 19:25:20 +0200
committerMichael Lutz <michi@icosahedron.de>2021-08-19 19:56:00 +0200
commitfff09a4af28ea4984ca1188c69588e1ad8e938d2 (patch)
tree57d1e45cc40b42409d9b35321eb5210b6cbabc7a /src/network
parenta7fe82c646dab1d418b31fab14fbb9785514a806 (diff)
downloadopenttd-fff09a4af28ea4984ca1188c69588e1ad8e938d2.tar.xz
Fix d9c1d18f2: Wrong format string for console disconnect message.
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network_server.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index c506f60a4..d28b818bf 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -1660,9 +1660,9 @@ void NetworkServer_Tick(bool send_frame)
/* Client did still not report in within the specified limit. */
IConsolePrint(CC_WARNING, cs->last_packet + std::chrono::milliseconds(lag * MILLISECONDS_PER_TICK) > std::chrono::steady_clock::now() ?
/* A packet was received in the last three game days, so the client is likely lagging behind. */
- "Client #%u (IP: %s) is dropped because the client's game state is more than %d ticks behind." :
+ "Client #{} (IP: {}) is dropped because the client's game state is more than {} ticks behind." :
/* No packet was received in the last three game days; sounds like a lost connection. */
- "Client #%u (IP: %s) is dropped because the client did not respond for more than %d ticks.",
+ "Client #{} (IP: {}) is dropped because the client did not respond for more than {} ticks.",
cs->client_id, cs->GetClientIP(), lag);
cs->SendError(NETWORK_ERROR_TIMEOUT_COMPUTER);
continue;