diff options
author | rubidium <rubidium@openttd.org> | 2009-04-03 12:49:58 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-04-03 12:49:58 +0000 |
commit | 89d0eca6b74e3e2986425991674d3ffc67e9b974 (patch) | |
tree | a9a8b85ca45707ad3ca8b3d702645e0741aa5516 /src/network | |
parent | d84fb358f5e8628bc9dc89edf9494248e6fe0a97 (diff) | |
download | openttd-89d0eca6b74e3e2986425991674d3ffc67e9b974.tar.xz |
(svn r15931) -Codechange: let the host and ban lists use of SmallVector.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network.cpp | 31 | ||||
-rw-r--r-- | src/network/network_func.h | 5 | ||||
-rw-r--r-- | src/network/network_gamelist.cpp | 2 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 8 | ||||
-rw-r--r-- | src/network/network_server.cpp | 7 |
5 files changed, 18 insertions, 35 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 3bbe7b898..06bd53ee9 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -55,8 +55,8 @@ ClientID _redirect_console_to_client; bool _network_need_advertise; uint32 _network_last_advertise_frame; uint8 _network_reconnect; -char *_network_host_list[10]; -char *_network_ban_list[25]; +StringList _network_host_list; +StringList _network_ban_list; uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode uint32 _frame_counter_max; // To where we may go with our clients uint32 _frame_counter; @@ -492,11 +492,9 @@ static void NetworkAcceptClients() /* Check if the client is banned */ banned = false; - for (i = 0; i < lengthof(_network_ban_list); i++) { - if (_network_ban_list[i] == NULL) continue; - + for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++) { /* Check for CIDR separator */ - char *chr_cidr = strchr(_network_ban_list[i], '/'); + char *chr_cidr = strchr(*iter, '/'); if (chr_cidr != NULL) { int cidr = atoi(chr_cidr + 1); @@ -505,7 +503,7 @@ static void NetworkAcceptClients() /* Remove and then replace the / so that inet_addr() works on the IP portion */ *chr_cidr = '\0'; - uint32 ban_ip = inet_addr(_network_ban_list[i]); + uint32 ban_ip = inet_addr(*iter); *chr_cidr = '/'; /* Convert CIDR to mask in network format */ @@ -513,14 +511,14 @@ static void NetworkAcceptClients() if ((sin.sin_addr.s_addr & mask) == (ban_ip & mask)) banned = true; } else { /* No CIDR used, so just perform a simple IP test */ - if (sin.sin_addr.s_addr == inet_addr(_network_ban_list[i])) banned = true; + if (sin.sin_addr.s_addr == inet_addr(*iter)) banned = true; } if (banned) { Packet p(PACKET_SERVER_BANNED); p.PrepareToSend(); - DEBUG(net, 1, "Banned ip tried to join (%s), refused", _network_ban_list[i]); + DEBUG(net, 1, "Banned ip tried to join (%s), refused", *iter); send(s, (const char*)p.buffer, p.size, 0); closesocket(s); @@ -690,19 +688,10 @@ void NetworkAddServer(const char *b) * by the function that generates the config file. */ void NetworkRebuildHostList() { - uint i = 0; - const NetworkGameList *item = _network_game_list; - while (item != NULL && i != lengthof(_network_host_list)) { - if (item->manually) { - free(_network_host_list[i]); - _network_host_list[i++] = str_fmt("%s:%i", item->info.hostname, item->address.GetPort()); - } - item = item->next; - } + _network_host_list.Clear(); - for (; i < lengthof(_network_host_list); i++) { - free(_network_host_list[i]); - _network_host_list[i] = NULL; + for (NetworkGameList *item = _network_game_list; item != NULL; item = item->next) { + if (item->manually) *_network_host_list.Append() = strdup(item->address.GetAddressAsString()); } } diff --git a/src/network/network_func.h b/src/network/network_func.h index 9fdcfa2d5..552abba74 100644 --- a/src/network/network_func.h +++ b/src/network/network_func.h @@ -11,6 +11,7 @@ #include "network_type.h" #include "../console_type.h" #include "../gfx_type.h" +#include "../core/smallvec_type.hpp" extern NetworkServerGameInfo _network_game_info; extern NetworkCompanyState *_network_company_states; @@ -20,8 +21,8 @@ extern ClientID _redirect_console_to_client; extern bool _network_need_advertise; extern uint32 _network_last_advertise_frame; extern uint8 _network_reconnect; -extern char *_network_host_list[10]; -extern char *_network_ban_list[25]; +extern StringList _network_host_list; +extern StringList _network_ban_list; byte NetworkSpectatorCount(); void NetworkUpdateClientName(); diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp index 3f1db60b3..fc08437f8 100644 --- a/src/network/network_gamelist.cpp +++ b/src/network/network_gamelist.cpp @@ -50,7 +50,7 @@ static void NetworkGameListHandleDelayedInsert() strecpy(item->info.hostname, ins_item->info.hostname, lastof(item->info.hostname)); item->online = false; } - item->manually = ins_item->manually; + item->manually |= ins_item->manually; UpdateNetworkGameWindow(false); } free(ins_item); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 3b85b8a03..1f9c756eb 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -951,13 +951,11 @@ void ShowNetworkGameWindow() /* Only show once */ if (first) { - char * const *srv; - first = false; /* add all servers from the config file to our list */ - for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) { - NetworkAddServer(*srv); - } + for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) { + NetworkAddServer(*iter); + } } new NetworkGameWindow(&_network_game_window_desc); diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 16695c46b..6bf95e2f9 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -1798,12 +1798,7 @@ void NetworkServerBanIP(const char *banip) } /* Add user to ban-list */ - for (uint index = 0; index < lengthof(_network_ban_list); index++) { - if (_network_ban_list[index] == NULL) { - _network_ban_list[index] = strdup(banip); - break; - } - } + *_network_ban_list.Append() = strdup(banip); } bool NetworkCompanyHasClients(CompanyID company) |