diff options
author | rubidium <rubidium@openttd.org> | 2009-03-21 19:10:26 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-03-21 19:10:26 +0000 |
commit | 8a758beec30dcf3c43d69d5adafbac59f296b9f1 (patch) | |
tree | 9ca3a33b849822c4e63bc8b455a7c3b5bb27da28 /src/network | |
parent | 971ed8d2a328d0c1ded25fa61496b5b47304c6ac (diff) | |
download | openttd-8a758beec30dcf3c43d69d5adafbac59f296b9f1.tar.xz |
(svn r15782) -Codechange: replace some calls to the all text drawing API to the new one.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network_content_gui.cpp | 2 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp index 73c1be9b9..3f09decfb 100644 --- a/src/network/network_content_gui.cpp +++ b/src/network/network_content_gui.cpp @@ -421,7 +421,7 @@ public: DrawSprite(sprite, pal, this->widget[NCLWW_CHECKBOX].left + (pal == PAL_NONE ? 3 : 4), y + (pal == PAL_NONE ? 1 : 0)); StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS; - DrawStringCenteredTruncated(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK); + DrawString(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK, TA_CENTER); SetDParamStr(0, ci->name); DrawStringTruncated(this->widget[NCLWW_NAME].left + 5, y, STR_JUST_RAW_STRING, TC_BLACK, this->widget[NCLWW_NAME].right - this->widget[NCLWW_NAME].left - 5); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 783806e33..a8548ea71 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -408,10 +408,10 @@ public: SetDParamStr(0, sel->info.server_name); - DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE); // game name + DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE, TA_CENTER); // game name SetDParamStr(0, sel->info.map_name); - DrawStringCenteredTruncated(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK); // map name + DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK, TA_CENTER); // map name SetDParam(0, sel->info.clients_on); SetDParam(1, sel->info.clients_max); |