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authorrubidium42 <rubidium@openttd.org>2021-04-30 15:39:46 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-01 19:36:22 +0200
commit0eb17a70af86d11e49d9560088900c9d65cb07c1 (patch)
treefedba51ce64becd7ad2e5a0affac3300db45c48b /src/network
parent67063ceeb3832a7e0f608859ccbd5e79214e9853 (diff)
downloadopenttd-0eb17a70af86d11e49d9560088900c9d65cb07c1.tar.xz
Codechange: rename NetworkError to ShowNetworkError
Diffstat (limited to 'src/network')
-rw-r--r--src/network/core/tcp_listen.h2
-rw-r--r--src/network/network.cpp4
-rw-r--r--src/network/network_client.cpp2
-rw-r--r--src/network/network_internal.h2
4 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h
index 168f49f94..2ceea20aa 100644
--- a/src/network/core/tcp_listen.h
+++ b/src/network/core/tcp_listen.h
@@ -151,7 +151,7 @@ public:
if (sockets.size() == 0) {
DEBUG(net, 0, "[server] could not start network: could not create listening socket");
- NetworkError(STR_NETWORK_ERROR_SERVER_START);
+ ShowNetworkError(STR_NETWORK_ERROR_SERVER_START);
return false;
}
diff --git a/src/network/network.cpp b/src/network/network.cpp
index ce79f4c51..af732facd 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -277,7 +277,7 @@ uint NetworkCalculateLag(const NetworkClientSocket *cs)
/* There was a non-recoverable error, drop back to the main menu with a nice
* error */
-void NetworkError(StringID error_string)
+void ShowNetworkError(StringID error_string)
{
_switch_mode = SM_MENU;
ShowErrorMessage(error_string, INVALID_STRING_ID, WL_CRITICAL);
@@ -701,7 +701,7 @@ public:
void OnFailure() override
{
- NetworkError(STR_NETWORK_ERROR_NOCONNECTION);
+ ShowNetworkError(STR_NETWORK_ERROR_NOCONNECTION);
}
void OnConnect(SOCKET s) override
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index ceb146333..d288c71a6 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -284,7 +284,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
#else
if (_sync_seed_1 != _random.state[0]) {
#endif
- NetworkError(STR_NETWORK_ERROR_DESYNC);
+ ShowNetworkError(STR_NETWORK_ERROR_DESYNC);
DEBUG(desync, 1, "sync_err: %08x; %02x", _date, _date_fract);
DEBUG(net, 0, "Sync error detected!");
my_client->ClientError(NETWORK_RECV_STATUS_DESYNC);
diff --git a/src/network/network_internal.h b/src/network/network_internal.h
index be5b74a0f..1fba1228a 100644
--- a/src/network/network_internal.h
+++ b/src/network/network_internal.h
@@ -112,7 +112,7 @@ void NetworkExecuteLocalCommandQueue();
void NetworkFreeLocalCommandQueue();
void NetworkSyncCommandQueue(NetworkClientSocket *cs);
-void NetworkError(StringID error_string);
+void ShowNetworkError(StringID error_string);
void NetworkTextMessage(NetworkAction action, TextColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
uint NetworkCalculateLag(const NetworkClientSocket *cs);
StringID GetNetworkErrorMsg(NetworkErrorCode err);