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author | rubidium <rubidium@openttd.org> | 2011-05-02 16:14:23 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-05-02 16:14:23 +0000 |
commit | 4d5dbf51707c42c24eeafdb65016b079c54adcf2 (patch) | |
tree | 0197dcc17f4a8411ecea2223f356019c902fe7b9 /src/network/network_type.h | |
parent | e9837ff1ec1326aec622366ae29ff1aa81581daf (diff) | |
download | openttd-4d5dbf51707c42c24eeafdb65016b079c54adcf2.tar.xz |
(svn r22410) -Document: some more bits ;)
Diffstat (limited to 'src/network/network_type.h')
-rw-r--r-- | src/network/network_type.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/network/network_type.h b/src/network/network_type.h index f40a1cdd5..ff29492b7 100644 --- a/src/network/network_type.h +++ b/src/network/network_type.h @@ -72,11 +72,13 @@ struct NetworkCompanyState { struct NetworkClientInfo; +/** The type of password we're asking for. */ enum NetworkPasswordType { - NETWORK_GAME_PASSWORD, - NETWORK_COMPANY_PASSWORD, + NETWORK_GAME_PASSWORD, ///< The password of the game. + NETWORK_COMPANY_PASSWORD, ///< The password of the company. }; +/** Destination of our chat messages. */ enum DestType { DESTTYPE_BROADCAST, ///< Send message/notice to all clients (All) DESTTYPE_TEAM, ///< Send message/notice to everyone playing the same company (Team) @@ -98,6 +100,7 @@ enum NetworkAction { NETWORK_ACTION_COMPANY_NEW, }; +/** The error codes we send around in the protocols. */ enum NetworkErrorCode { NETWORK_ERROR_GENERAL, // Try to use this one like never |