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author | rubidium <rubidium@openttd.org> | 2010-12-05 14:49:46 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-12-05 14:49:46 +0000 |
commit | ff8a01fbd26cdab6bbd77900391a0085866fb787 (patch) | |
tree | b022b2631d826d521390cec9337d04d5b3339dbd /src/network/network_server.h | |
parent | 216e48cd07d96cabd0fd51b965a526350b47b552 (diff) | |
download | openttd-ff8a01fbd26cdab6bbd77900391a0085866fb787.tar.xz |
(svn r21400) -Fix [FS#4284]: when loading a savegame takes more than 2 seconds locally, don't see that as lag of the server. Also increase the client side's lag thresholds a bit
Diffstat (limited to 'src/network/network_server.h')
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