diff options
author | rubidium <rubidium@openttd.org> | 2010-11-30 20:01:26 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2010-11-30 20:01:26 +0000 |
commit | fd752ca2b0cc6741c348a7fbb8b7a6a7575e0f64 (patch) | |
tree | fcb2824a6f0df8ec0056b377b4fc05ae8ea0c67c /src/network/network_server.h | |
parent | a0f0f5e2e1133138eaa8da256be4929e16c69db6 (diff) | |
download | openttd-fd752ca2b0cc6741c348a7fbb8b7a6a7575e0f64.tar.xz |
(svn r21363) -Add: support for limiting the amount of (accepted) incoming data
Diffstat (limited to 'src/network/network_server.h')
-rw-r--r-- | src/network/network_server.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/network/network_server.h b/src/network/network_server.h index 0185d69bd..89d94a3cc 100644 --- a/src/network/network_server.h +++ b/src/network/network_server.h @@ -70,10 +70,12 @@ public: uint32 last_token_frame; ///< The last frame we received the right token ClientStatus status; ///< Status of this client CommandQueue outgoing_queue; ///< The command-queue awaiting delivery + int receive_limit; ///< Amount of bytes that we can receive at this moment ServerNetworkGameSocketHandler(SOCKET s); ~ServerNetworkGameSocketHandler(); + virtual Packet *ReceivePacket(); NetworkRecvStatus CloseConnection(NetworkRecvStatus status); void GetClientName(char *client_name, size_t size) const; |