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authorrubidium42 <rubidium@openttd.org>2021-05-14 18:22:39 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-15 10:20:50 +0200
commitfab120ee831ff1cdf3d5560b6b87288b07c52084 (patch)
tree5aa3a385b6eb4c4a334afb26c490892992a750ba /src/network/network_server.cpp
parentae85af98eb02831594e4a204348c682b192e83ac (diff)
downloadopenttd-fab120ee831ff1cdf3d5560b6b87288b07c52084.tar.xz
Codechange: [Network] Let chat communication use std::string
Diffstat (limited to 'src/network/network_server.cpp')
-rw-r--r--src/network/network_server.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index 71173a8d5..f5cd91bd1 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -719,7 +719,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendCommand(const CommandPacke
* @param msg The actual message.
* @param data Arbitrary extra data.
*/
-NetworkRecvStatus ServerNetworkGameSocketHandler::SendChat(NetworkAction action, ClientID client_id, bool self_send, const char *msg, int64 data)
+NetworkRecvStatus ServerNetworkGameSocketHandler::SendChat(NetworkAction action, ClientID client_id, bool self_send, const std::string &msg, int64 data)
{
if (this->status < STATUS_PRE_ACTIVE) return NETWORK_RECV_STATUS_OKAY;
@@ -1235,7 +1235,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_ACK(Packet *p)
* @param data Arbitrary data.
* @param from_admin Whether the origin is an admin or not.
*/
-void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, const char *msg, ClientID from_id, int64 data, bool from_admin)
+void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, const std::string &msg, ClientID from_id, int64 data, bool from_admin)
{
const NetworkClientInfo *ci, *ci_own, *ci_to;
@@ -1356,9 +1356,8 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p)
NetworkAction action = (NetworkAction)p->Recv_uint8();
DestType desttype = (DestType)p->Recv_uint8();
int dest = p->Recv_uint32();
- char msg[NETWORK_CHAT_LENGTH];
- p->Recv_string(msg, NETWORK_CHAT_LENGTH);
+ std::string msg = p->Recv_string(NETWORK_CHAT_LENGTH);
int64 data = p->Recv_uint64();
NetworkClientInfo *ci = this->GetInfo();