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author | rubidium <rubidium@openttd.org> | 2009-01-20 11:28:18 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-20 11:28:18 +0000 |
commit | 28a641066e2e9963f6662366281079b7d00ac835 (patch) | |
tree | 6b344cc0bfeff2bffba2764265342a0ed65238d2 /src/network/network_internal.h | |
parent | c9436c8d88961032ab66f4d06892615d239014ab (diff) | |
download | openttd-28a641066e2e9963f6662366281079b7d00ac835.tar.xz |
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
Diffstat (limited to 'src/network/network_internal.h')
-rw-r--r-- | src/network/network_internal.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network_internal.h b/src/network/network_internal.h index 8065d660b..b5c6d4de2 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -114,7 +114,6 @@ extern uint8 _network_join_waiting; extern uint32 _network_join_bytes; extern uint32 _network_join_bytes_total; -extern uint32 _network_last_host_ip; extern uint8 _network_reconnect; extern bool _network_udp_server; |