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authorrubidium <rubidium@openttd.org>2008-08-11 22:45:11 +0000
committerrubidium <rubidium@openttd.org>2008-08-11 22:45:11 +0000
commitd0c1a989a4226cc06a50b1a8c95b9ca8f0b9599e (patch)
tree96b3b7c215db821df9b9268eb9af5a55ee1200ce /src/network/network_gui.cpp
parent6995365535370da08116d49a30ebd84d56e7d8ff (diff)
downloadopenttd-d0c1a989a4226cc06a50b1a8c95b9ca8f0b9599e.tar.xz
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r--src/network/network_gui.cpp248
1 files changed, 0 insertions, 248 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 70ddccd92..d8ebfffea 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -15,11 +15,9 @@
#include "network_gamelist.h"
#include "../gui.h"
#include "../window_gui.h"
-#include "../textbuf_gui.h"
#include "../variables.h"
#include "network_server.h"
#include "network_udp.h"
-#include "../town.h"
#include "../newgrf.h"
#include "../functions.h"
#include "../window_func.h"
@@ -37,8 +35,6 @@
#include "../table/sprites.h"
-static bool _chat_tab_completion_active;
-
static void ShowNetworkStartServerWindow();
static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
extern void SwitchMode(int new_mode);
@@ -1732,250 +1728,6 @@ void ShowJoinStatusWindow()
new NetworkJoinStatusWindow(&_network_join_status_window_desc);
}
-static void SendChat(const char *buf, DestType type, int dest)
-{
- if (StrEmpty(buf)) return;
- if (!_network_server) {
- SEND_COMMAND(PACKET_CLIENT_CHAT)((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf);
- } else {
- NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, NETWORK_SERVER_INDEX);
- }
-}
-
-
-struct NetworkChatWindow : public QueryStringBaseWindow {
- DestType dtype;
- int dest;
-
- NetworkChatWindow (const WindowDesc *desc, DestType type, int dest) : QueryStringBaseWindow(NETWORK_CHAT_LENGTH, desc)
- {
- this->LowerWidget(2);
- this->dtype = type;
- this->dest = dest;
- this->afilter = CS_ALPHANUMERAL;
- InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
-
- InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
- SetBit(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
-
- _chat_tab_completion_active = false;
-
- this->FindWindowPlacementAndResize(desc);
- }
-
- ~NetworkChatWindow ()
- {
- InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
- ClrBit(_no_scroll, SCROLL_CHAT);
- }
-
- /**
- * Find the next item of the list of things that can be auto-completed.
- * @param item The current indexed item to return. This function can, and most
- * likely will, alter item, to skip empty items in the arrays.
- * @return Returns the char that matched to the index.
- */
- const char *ChatTabCompletionNextItem(uint *item)
- {
- static char chat_tab_temp_buffer[64];
-
- /* First, try clients */
- if (*item < MAX_CLIENT_INFO) {
- /* Skip inactive clients */
- while (_network_client_info[*item].client_index == NETWORK_EMPTY_INDEX && *item < MAX_CLIENT_INFO) (*item)++;
- if (*item < MAX_CLIENT_INFO) return _network_client_info[*item].client_name;
- }
-
- /* Then, try townnames */
- /* Not that the following assumes all town indices are adjacent, ie no
- * towns have been deleted. */
- if (*item <= (uint)MAX_CLIENT_INFO + GetMaxTownIndex()) {
- const Town *t;
-
- FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_INFO) {
- /* Get the town-name via the string-system */
- SetDParam(0, t->index);
- GetString(chat_tab_temp_buffer, STR_TOWN, lastof(chat_tab_temp_buffer));
- return &chat_tab_temp_buffer[0];
- }
- }
-
- return NULL;
- }
-
- /**
- * Find what text to complete. It scans for a space from the left and marks
- * the word right from that as to complete. It also writes a \0 at the
- * position of the space (if any). If nothing found, buf is returned.
- */
- static char *ChatTabCompletionFindText(char *buf)
- {
- char *p = strrchr(buf, ' ');
- if (p == NULL) return buf;
-
- *p = '\0';
- return p + 1;
- }
-
- /**
- * See if we can auto-complete the current text of the user.
- */
- void ChatTabCompletion()
- {
- static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
- assert(this->edit_str_size == lengthof(_chat_tab_completion_buf));
-
- Textbuf *tb = &this->text;
- size_t len, tb_len;
- uint item;
- char *tb_buf, *pre_buf;
- const char *cur_name;
- bool second_scan = false;
-
- item = 0;
-
- /* Copy the buffer so we can modify it without damaging the real data */
- pre_buf = (_chat_tab_completion_active) ? strdup(_chat_tab_completion_buf) : strdup(tb->buf);
-
- tb_buf = ChatTabCompletionFindText(pre_buf);
- tb_len = strlen(tb_buf);
-
- while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
- item++;
-
- if (_chat_tab_completion_active) {
- /* We are pressing TAB again on the same name, is there an other name
- * that starts with this? */
- if (!second_scan) {
- size_t offset;
- size_t length;
-
- /* If we are completing at the begin of the line, skip the ': ' we added */
- if (tb_buf == pre_buf) {
- offset = 0;
- length = tb->length - 2;
- } else {
- /* Else, find the place we are completing at */
- offset = strlen(pre_buf) + 1;
- length = tb->length - offset;
- }
-
- /* Compare if we have a match */
- if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
-
- continue;
- }
-
- /* Now any match we make on _chat_tab_completion_buf after this, is perfect */
- }
-
- len = strlen(cur_name);
- if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
- /* Save the data it was before completion */
- if (!second_scan) snprintf(_chat_tab_completion_buf, lengthof(_chat_tab_completion_buf), "%s", tb->buf);
- _chat_tab_completion_active = true;
-
- /* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
- if (pre_buf == tb_buf) {
- snprintf(tb->buf, this->edit_str_size, "%s: ", cur_name);
- } else {
- snprintf(tb->buf, this->edit_str_size, "%s %s", pre_buf, cur_name);
- }
-
- /* Update the textbuffer */
- UpdateTextBufferSize(&this->text);
-
- this->SetDirty();
- free(pre_buf);
- return;
- }
- }
-
- if (second_scan) {
- /* We walked all posibilities, and the user presses tab again.. revert to original text */
- strcpy(tb->buf, _chat_tab_completion_buf);
- _chat_tab_completion_active = false;
-
- /* Update the textbuffer */
- UpdateTextBufferSize(&this->text);
-
- this->SetDirty();
- }
- free(pre_buf);
- }
-
- virtual void OnPaint()
- {
- static const StringID chat_captions[] = {
- STR_NETWORK_CHAT_ALL_CAPTION,
- STR_NETWORK_CHAT_COMPANY_CAPTION,
- STR_NETWORK_CHAT_CLIENT_CAPTION
- };
-
- this->DrawWidgets();
-
- assert((uint)this->dtype < lengthof(chat_captions));
- DrawStringRightAligned(this->widget[2].left - 2, this->widget[2].top + 1, chat_captions[this->dtype], TC_BLACK);
- this->DrawEditBox(2);
- }
-
- virtual void OnClick(Point pt, int widget)
- {
- switch (widget) {
- case 2:
- ShowOnScreenKeyboard(this, 2, 0, 3);
- break;
-
- case 3: /* Send */
- SendChat(this->text.buf, this->dtype, this->dest);
- /* FALLTHROUGH */
- case 0: /* Cancel */ delete this; break;
- }
- }
-
- virtual void OnMouseLoop()
- {
- this->HandleEditBox(2);
- }
-
- virtual EventState OnKeyPress(uint16 key, uint16 keycode)
- {
- EventState state = ES_NOT_HANDLED;
- if (keycode == WKC_TAB) {
- ChatTabCompletion();
- } else {
- _chat_tab_completion_active = false;
- switch (this->HandleEditBoxKey(2, key, keycode, state)) {
- case 1: /* Return */
- SendChat(this->text.buf, this->dtype, this->dest);
- /* FALLTHROUGH */
- case 2: /* Escape */ delete this; break;
- }
- }
- return state;
- }
-};
-
-static const Widget _chat_window_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 11, 319, 0, 13, 0x0, STR_NULL}, // background
-{ WWT_EDITBOX, RESIZE_RIGHT, COLOUR_GREY, 75, 257, 1, 12, STR_NETWORK_CHAT_OSKTITLE, STR_NULL}, // text box
-{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 258, 319, 1, 12, STR_NETWORK_SEND, STR_NULL}, // send button
-{ WIDGETS_END},
-};
-
-static const WindowDesc _chat_window_desc = {
- WDP_CENTER, -26, 320, 14, 640, 14, // x, y, width, height
- WC_SEND_NETWORK_MSG, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
- _chat_window_widgets,
-};
-
-void ShowNetworkChatQueryWindow(DestType type, int dest)
-{
- DeleteWindowById(WC_SEND_NETWORK_MSG, 0);
- new NetworkChatWindow (&_chat_window_desc, type, dest);
-}
/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkCompanyPasswordWindowWidgets {