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authorrubidium <rubidium@openttd.org>2008-12-22 18:20:28 +0000
committerrubidium <rubidium@openttd.org>2008-12-22 18:20:28 +0000
commite6e32bad4d160c67f1c589edd25af423529845c2 (patch)
tree881bcba98f09ad7b96e83dffa28fbb2f9f225a4e /src/network/network_func.h
parent887869c771f9f210afb75b1b8e4f875eea3b9954 (diff)
downloadopenttd-e6e32bad4d160c67f1c589edd25af423529845c2.tar.xz
(svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients.
Diffstat (limited to 'src/network/network_func.h')
-rw-r--r--src/network/network_func.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_func.h b/src/network/network_func.h
index cacf643f6..688015263 100644
--- a/src/network/network_func.h
+++ b/src/network/network_func.h
@@ -40,7 +40,7 @@ void NetworkUpdateClientInfo(ClientID client_id);
bool NetworkClientConnectGame(const char *host, uint16 port);
void NetworkClientSendRcon(const char *password, const char *command);
void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg);
-void NetworkClientSetPassword();
+void NetworkClientSetPassword(const char *password);
/*** Commands ran by the server ***/
void NetworkServerMonthlyLoop();