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authorPatric Stout <truebrain@openttd.org>2021-04-26 15:18:10 +0200
committerPatric Stout <github@truebrain.nl>2021-04-27 20:18:53 +0200
commitcb2ef1ea4b74c3d73ba86d978c001784d398bf27 (patch)
tree347ae80dcbb00bda1fe7cf3d12643ea46236db70 /src/network/network_func.h
parent8fa53f543a5929bdbb12c8776ae9577594f9eba7 (diff)
downloadopenttd-cb2ef1ea4b74c3d73ba86d978c001784d398bf27.tar.xz
Codechange: move all NetworkGameInfo related functions to a single file
It currently was a bit scattered over the place. Part of NetworkGameInfo is also the GRF Identifiers that goes with it.
Diffstat (limited to 'src/network/network_func.h')
-rw-r--r--src/network/network_func.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_func.h b/src/network/network_func.h
index 66719b216..a0f163345 100644
--- a/src/network/network_func.h
+++ b/src/network/network_func.h
@@ -22,8 +22,8 @@
#include "../gfx_type.h"
#include "../openttd.h"
#include "../company_type.h"
+#include "../string_type.h"
-extern NetworkServerGameInfo _network_game_info;
extern NetworkCompanyState *_network_company_states;
extern ClientID _network_own_client_id;