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authorzuu <zuu@openttd.org>2015-12-10 18:28:01 +0000
committerzuu <zuu@openttd.org>2015-12-10 18:28:01 +0000
commitaabc46712a8df13f7b58b53d366dbaa810535687 (patch)
tree3a641b38881a0164a5c3eb7308e847ed7fb67898 /src/network/network_content.h
parent6a52c972c79142084b82f13ee5d33ce621b6f820 (diff)
downloadopenttd-aabc46712a8df13f7b58b53d366dbaa810535687.tar.xz
(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window.
Diffstat (limited to 'src/network/network_content.h')
-rw-r--r--src/network/network_content.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_content.h b/src/network/network_content.h
index ce369cdae..25788065f 100644
--- a/src/network/network_content.h
+++ b/src/network/network_content.h
@@ -149,7 +149,7 @@ public:
extern ClientNetworkContentSocketHandler _network_content_client;
-void ShowNetworkContentListWindow(ContentVector *cv = NULL, ContentType type = CONTENT_TYPE_END);
+void ShowNetworkContentListWindow(ContentVector *cv = NULL, ContentType type1 = CONTENT_TYPE_END, ContentType type2 = CONTENT_TYPE_END);
void ShowMissingContentWindow(const struct GRFConfig *list);