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author | zuu <zuu@openttd.org> | 2015-12-10 18:28:01 +0000 |
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committer | zuu <zuu@openttd.org> | 2015-12-10 18:28:01 +0000 |
commit | aabc46712a8df13f7b58b53d366dbaa810535687 (patch) | |
tree | 3a641b38881a0164a5c3eb7308e847ed7fb67898 /src/network/network_content.h | |
parent | 6a52c972c79142084b82f13ee5d33ce621b6f820 (diff) | |
download | openttd-aabc46712a8df13f7b58b53d366dbaa810535687.tar.xz |
(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window.
Diffstat (limited to 'src/network/network_content.h')
-rw-r--r-- | src/network/network_content.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_content.h b/src/network/network_content.h index ce369cdae..25788065f 100644 --- a/src/network/network_content.h +++ b/src/network/network_content.h @@ -149,7 +149,7 @@ public: extern ClientNetworkContentSocketHandler _network_content_client; -void ShowNetworkContentListWindow(ContentVector *cv = NULL, ContentType type = CONTENT_TYPE_END); +void ShowNetworkContentListWindow(ContentVector *cv = NULL, ContentType type1 = CONTENT_TYPE_END, ContentType type2 = CONTENT_TYPE_END); void ShowMissingContentWindow(const struct GRFConfig *list); |