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authorrubidium <rubidium@openttd.org>2011-12-19 17:48:04 +0000
committerrubidium <rubidium@openttd.org>2011-12-19 17:48:04 +0000
commitdf16ebd7301a989c813c26ab2e21163d361ee236 (patch)
treec74b8a1f965a17c3ac054290ae8d918d88ad1e52 /src/network/network_client.h
parenteaadd215be7a4594bd37504935a821f8cf68c984 (diff)
downloadopenttd-df16ebd7301a989c813c26ab2e21163d361ee236.tar.xz
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
Diffstat (limited to 'src/network/network_client.h')
-rw-r--r--src/network/network_client.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_client.h b/src/network/network_client.h
index 238afaf90..342834f1c 100644
--- a/src/network/network_client.h
+++ b/src/network/network_client.h
@@ -34,7 +34,7 @@ private:
STATUS_MAP_WAIT, ///< The client is waiting as someone else is downloading the map.
STATUS_MAP, ///< The client is downloading the map.
STATUS_ACTIVE, ///< The client is active within in the game.
- STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
+ STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
};
ServerStatus status; ///< Status of the connection with the server.