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authorrubidium <rubidium@openttd.org>2009-04-07 18:23:14 +0000
committerrubidium <rubidium@openttd.org>2009-04-07 18:23:14 +0000
commit22d93068890b758ac7d54256fdc24e0c3169504e (patch)
treede0bc2023bce888ef3480f009231e3c8bb85eebb /src/network/network_client.cpp
parent3fdb8a62c4867e14417ac92119c3acb0c3fd2d5a (diff)
downloadopenttd-22d93068890b758ac7d54256fdc24e0c3169504e.tar.xz
(svn r15967) -Codechange: do not access NetworkSocketHandler::has_quit directly
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r--src/network/network_client.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index e50543111..2f5a040a0 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -359,7 +359,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_INFO)
{
byte company_info_version = p->Recv_uint8();
- if (!MY_CLIENT->has_quit && company_info_version == NETWORK_COMPANY_INFO_VERSION) {
+ if (!MY_CLIENT->HasClientQuit() && company_info_version == NETWORK_COMPANY_INFO_VERSION) {
/* We have received all data... (there are no more packets coming) */
if (!p->Recv_bool()) return NETWORK_RECV_STATUS_CLOSE_QUERY;
@@ -403,7 +403,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO)
p->Recv_string(name, sizeof(name));
- if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST;
+ if (MY_CLIENT->HasClientQuit()) return NETWORK_RECV_STATUS_CONN_LOST;
/* Do we receive a change of data? Most likely we changed playas */
if (client_id == _network_own_client_id) _network_playas = playas;
@@ -513,7 +513,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD)
/* Initialize the password hash salting variables. */
_password_game_seed = p->Recv_uint32();
p->Recv_string(_password_server_unique_id, sizeof(_password_server_unique_id));
- if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
+ if (MY_CLIENT->HasClientQuit()) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
case NETWORK_GAME_PASSWORD:
ShowNetworkNeedPassword(type);
@@ -557,7 +557,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
maptype = p->Recv_uint8();
- if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST;
+ if (MY_CLIENT->HasClientQuit()) return NETWORK_RECV_STATUS_CONN_LOST;
/* First packet, init some stuff */
if (maptype == MAP_PACKET_START) {
@@ -577,7 +577,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
* do a division by zero. When the connection is lost, we just return
* that. If kbytes_total is 0, the packet must be malformed as a
* savegame less than 1 kilobyte is practically impossible. */
- if (MY_CLIENT->has_quit) return NETWORK_RECV_STATUS_CONN_LOST;
+ if (MY_CLIENT->HasClientQuit()) return NETWORK_RECV_STATUS_CONN_LOST;
if (_network_join_bytes_total == 0) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
_network_join_status = NETWORK_JOIN_STATUS_DOWNLOADING;
@@ -938,7 +938,7 @@ NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientSocket *cs)
while (res == NETWORK_RECV_STATUS_OKAY && (p = cs->Recv_Packet(&res)) != NULL) {
byte type = p->Recv_uint8();
- if (type < PACKET_END && _network_client_packet[type] != NULL && !MY_CLIENT->has_quit) {
+ if (type < PACKET_END && _network_client_packet[type] != NULL && !MY_CLIENT->HasClientQuit()) {
res = _network_client_packet[type](p);
} else {
res = NETWORK_RECV_STATUS_MALFORMED_PACKET;