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author | rubidium <rubidium@openttd.org> | 2008-12-22 21:15:02 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-12-22 21:15:02 +0000 |
commit | 8e8174987230eb298b1b86a225f3c6a175b86751 (patch) | |
tree | 6a54ea9e5c67b1b74f443bacaae9ba48deb5a787 /src/network/network_client.cpp | |
parent | 648d7072a477bad26c3eaa3d620d3bc6e8d92ce6 (diff) | |
download | openttd-8e8174987230eb298b1b86a225f3c6a175b86751.tar.xz |
(svn r14715) -Codechange: move some network code from the main gui file into one of the the network files.
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index d1ff4e078..1ef35508b 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -956,4 +956,22 @@ void NetworkClientSetPassword(const char *password) SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(password); } +/** + * Tell whether the client has team members where he/she can chat to. + * @param cio client to check members of. + * @return true if there is at least one team member. + */ +bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio) +{ + /* Only companies actually playing can speak to team. Eg spectators cannot */ + if (!_settings_client.gui.prefer_teamchat || !IsValidCompanyID(cio->client_playas)) return false; + + const NetworkClientInfo *ci; + FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { + if (ci->client_playas == cio->client_playas && ci != cio) return true; + } + + return false; +} + #endif /* ENABLE_NETWORK */ |