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author | smatz <smatz@openttd.org> | 2011-01-21 01:38:30 +0000 |
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committer | smatz <smatz@openttd.org> | 2011-01-21 01:38:30 +0000 |
commit | 656caf16dbf2010fc742b1dfabcf317f2ab19748 (patch) | |
tree | 0c86433a178c72303ca22b19079d71c656ee7e75 /src/network/network_client.cpp | |
parent | 1ac51128f5524023c124873b76c3c7d17830e8a7 (diff) | |
download | openttd-656caf16dbf2010fc742b1dfabcf317f2ab19748.tar.xz |
(svn r21875) -Codechange: indentation of some comments was wrong
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index 15ad3c6d9..6924777c1 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -209,8 +209,8 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res) if (my_client->CanSendReceive()) { NetworkRecvStatus res = my_client->ReceivePackets(); if (res != NETWORK_RECV_STATUS_OKAY) { - /* The client made an error of which we can not recover - * close the client and drop back to main menu */ + /* The client made an error of which we can not recover. + * Close the connection and drop back to the main menu. */ my_client->ClientError(res); return false; } |