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authortruelight <truelight@openttd.org>2007-10-30 11:29:01 +0000
committertruelight <truelight@openttd.org>2007-10-30 11:29:01 +0000
commite288b2456faf621b8f5a5a33431c8349bab984fc (patch)
tree431686553f05217dc4e139907ec73d451f10e9ce /src/network/network_client.cpp
parent0204f501df70b5e0f554cc9686555cfb603a2064 (diff)
downloadopenttd-e288b2456faf621b8f5a5a33431c8349bab984fc.tar.xz
(svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;)
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r--src/network/network_client.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 7f7566963..d7f7a7ee8 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -341,7 +341,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO)
uint16 index = p->Recv_uint16();
PlayerID playas = (Owner)p->Recv_uint8();
char name[NETWORK_NAME_LENGTH];
- char unique_id[NETWORK_NAME_LENGTH];
+ char unique_id[NETWORK_UNIQUE_ID_LENGTH];
p->Recv_string(name, sizeof(name));
p->Recv_string(unique_id, sizeof(unique_id));