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authorrubidium42 <rubidium@openttd.org>2021-05-09 19:02:17 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-15 10:16:48 +0200
commit44ca7d93773fb816da6d353c9cde6ab14dae993a (patch)
tree2fc9399acaa114dd399eafb995d0dee8b516d18d /src/network/network_chat_gui.cpp
parentddaedaf32a1981dcd93cafee0cae879f96207fe4 (diff)
downloadopenttd-44ca7d93773fb816da6d353c9cde6ab14dae993a.tar.xz
Change: Use gender-neutral pronouns
Diffstat (limited to 'src/network/network_chat_gui.cpp')
-rw-r--r--src/network/network_chat_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index e8fbf0f12..82d9a819b 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -128,7 +128,7 @@ void NetworkUndrawChatMessage()
/* Sometimes we also need to hide the cursor
* This is because both textmessage and the cursor take a shot of the
* screen before drawing.
- * Now the textmessage takes his shot and paints his data before the cursor
+ * Now the textmessage takes its shot and paints its data before the cursor
* does, so in the shot of the cursor is the screen-data of the textmessage
* included when the cursor hangs somewhere over the textmessage. To
* avoid wrong repaints, we undraw the cursor in that case, and everything