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author | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-09-30 20:39:50 +0000 |
commit | 3b798599b63067c2e92aa49906ea66a07ae8de44 (patch) | |
tree | 69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/network/network.h | |
parent | cc1e761edab14f8264dba44d09f7272d931bdd93 (diff) | |
download | openttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/network/network.h')
-rw-r--r-- | src/network/network.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network.h b/src/network/network.h index 9c913ceb6..441378563 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -34,7 +34,7 @@ static inline void NetworkDrawChatMessage() {} #endif /* ENABLE_NETWORK */ -/** As which player do we play? */ -extern PlayerID _network_playas; +/** As which company do we play? */ +extern CompanyID _network_playas; #endif /* NETWORK_H */ |