summaryrefslogtreecommitdiff
path: root/src/network/network.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2008-05-29 20:21:28 +0000
committerrubidium <rubidium@openttd.org>2008-05-29 20:21:28 +0000
commitc33164831de864b1552147c1fb2599f3b7c17191 (patch)
tree734284d7c9344a063b89c7e239647be25ca07424 /src/network/network.h
parent61507ffeabb4439f0d818e07fde2808d076fd4f6 (diff)
downloadopenttd-c33164831de864b1552147c1fb2599f3b7c17191.tar.xz
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
Diffstat (limited to 'src/network/network.h')
-rw-r--r--src/network/network.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network.h b/src/network/network.h
index d3bf3d3e1..0e4653901 100644
--- a/src/network/network.h
+++ b/src/network/network.h
@@ -17,7 +17,6 @@ extern bool _network_server; ///< network-server is active
extern bool _network_available; ///< is network mode available?
extern bool _network_dedicated; ///< are we a dedicated server?
extern bool _network_advertise; ///< is the server advertising to the master server?
-extern bool _network_reload_cfg; ///< will we reload the entire config for the next game?
#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */