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author | rubidium <rubidium@openttd.org> | 2009-04-02 20:17:46 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-04-02 20:17:46 +0000 |
commit | 1e205e01b83ac995c14105e0eb1f992cbd3e0625 (patch) | |
tree | a5d71eebbdd7eef0f674eaff8b56f9a5785084f9 /src/network/network.cpp | |
parent | c0c6e07081fb55d1ec5c46cc3606185062cfe45c (diff) | |
download | openttd-1e205e01b83ac995c14105e0eb1f992cbd3e0625.tar.xz |
(svn r15916) -Codechange: let the network game list use NetworkAddress
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r-- | src/network/network.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 7f0279eac..9e78f0411 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -714,7 +714,7 @@ void NetworkRebuildHostList() while (item != NULL && i != lengthof(_network_host_list)) { if (item->manually) { free(_network_host_list[i]); - _network_host_list[i++] = str_fmt("%s:%i", item->info.hostname, item->port); + _network_host_list[i++] = str_fmt("%s:%i", item->info.hostname, item->address.GetPort()); } item = item->next; } |