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author | rubidium <rubidium@openttd.org> | 2009-04-03 12:54:38 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-04-03 12:54:38 +0000 |
commit | 5386fe1a1c0a9f04ba40e03d162c1641e0ebd1af (patch) | |
tree | 3f574604bcdc6a399f32a6079551b199a4819c5a /src/network/network.cpp | |
parent | 89d0eca6b74e3e2986425991674d3ffc67e9b974 (diff) | |
download | openttd-5386fe1a1c0a9f04ba40e03d162c1641e0ebd1af.tar.xz |
(svn r15932) -Codechange: show ip:port as (fallback) servername instead of only the ip. This way you can clearly see there aren't any duplicates.
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r-- | src/network/network.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 06bd53ee9..d2f918748 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -472,7 +472,6 @@ static void NetworkAcceptClients() { struct sockaddr_in sin; NetworkClientSocket *cs; - uint i; bool banned; /* Should never ever happen.. is it possible?? */ |