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author | rubidium <rubidium@openttd.org> | 2008-12-22 21:30:21 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-12-22 21:30:21 +0000 |
commit | 7403790ba4433f99b92a563e7a1a5045e734bef2 (patch) | |
tree | c1c710f0339790ab0ef9bbfed4f662d520e1ba1e /src/network/network.cpp | |
parent | dbb2950e831c1c2dca33eba1f600ef7c68a69fcd (diff) | |
download | openttd-7403790ba4433f99b92a563e7a1a5045e734bef2.tar.xz |
(svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r-- | src/network/network.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index b48b5535e..85da1bb82 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -101,7 +101,7 @@ static ClientID _network_client_id = CLIENT_ID_FIRST; extern void StateGameLoop(); // Function that looks up the CI for a given client-identifier -NetworkClientInfo *NetworkFindClientInfoFromIndex(ClientID client_id) +NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id) { NetworkClientInfo *ci; |