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authorrubidium <rubidium@openttd.org>2008-07-17 20:13:01 +0000
committerrubidium <rubidium@openttd.org>2008-07-17 20:13:01 +0000
commit6898a76c5f80ef1aa65106f98d5e36002bc0ddda (patch)
treeca5029fca4c5aee49145e4bd3e3f0f81df8ccabc /src/network/network.cpp
parent83824f4c86b01c93465c0ab71dc84e03f9883e5f (diff)
downloadopenttd-6898a76c5f80ef1aa65106f98d5e36002bc0ddda.tar.xz
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r--src/network/network.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index cd0b91408..e824f4406 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -341,7 +341,7 @@ static uint NetworkCountPlayers()
FOR_ALL_CLIENTS(cs) {
const NetworkClientInfo *ci = DEREF_CLIENT_INFO(cs);
- if (IsValidPlayer(ci->client_playas)) count++;
+ if (IsValidPlayerID(ci->client_playas)) count++;
}
return count;