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author | rubidium <rubidium@openttd.org> | 2014-04-23 21:12:09 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-04-23 21:12:09 +0000 |
commit | 5b82822c12e014771dceaf9d909e1c0f3653c5a9 (patch) | |
tree | 1cf02e076eb61eb94d9064c7cb02bbe85ecb9a6c /src/network/network.cpp | |
parent | ef4c2ce0317ae583e837722b6a41ea44cd83da71 (diff) | |
download | openttd-5b82822c12e014771dceaf9d909e1c0f3653c5a9.tar.xz |
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r-- | src/network/network.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index c22615a95..5eefb850d 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -199,7 +199,7 @@ const char *GenerateCompanyPasswordHash(const char *password, const char *passwo char salted_password[NETWORK_SERVER_ID_LENGTH]; memset(salted_password, 0, sizeof(salted_password)); - snprintf(salted_password, sizeof(salted_password), "%s", password); + seprintf(salted_password, lastof(salted_password), "%s", password); /* Add the game seed and the server's ID as the salt. */ for (uint i = 0; i < NETWORK_SERVER_ID_LENGTH - 1; i++) { salted_password[i] ^= password_server_id[i] ^ (password_game_seed >> (i % 32)); @@ -213,8 +213,7 @@ const char *GenerateCompanyPasswordHash(const char *password, const char *passwo checksum.Append(salted_password, sizeof(salted_password) - 1); checksum.Finish(digest); - for (int di = 0; di < 16; di++) sprintf(hashed_password + di * 2, "%02x", digest[di]); - hashed_password[lengthof(hashed_password) - 1] = '\0'; + for (int di = 0; di < 16; di++) seprintf(hashed_password + di * 2, lastof(hashed_password), "%02x", digest[di]); return hashed_password; } @@ -703,7 +702,7 @@ void NetworkClientConnectGame(NetworkAddress address, CompanyID join_as, const c static void NetworkInitGameInfo() { if (StrEmpty(_settings_client.network.server_name)) { - snprintf(_settings_client.network.server_name, sizeof(_settings_client.network.server_name), "Unnamed Server"); + seprintf(_settings_client.network.server_name, lastof(_settings_client.network.server_name), "Unnamed Server"); } /* The server is a client too */ @@ -1028,18 +1027,18 @@ static void NetworkGenerateServerId() char coding_string[NETWORK_NAME_LENGTH]; int di; - snprintf(coding_string, sizeof(coding_string), "%d%s", (uint)Random(), "OpenTTD Server ID"); + seprintf(coding_string, lastof(coding_string), "%d%s", (uint)Random(), "OpenTTD Server ID"); /* Generate the MD5 hash */ checksum.Append((const uint8*)coding_string, strlen(coding_string)); checksum.Finish(digest); for (di = 0; di < 16; ++di) { - sprintf(hex_output + di * 2, "%02x", digest[di]); + seprintf(hex_output + di * 2, lastof(hex_output), "%02x", digest[di]); } /* _settings_client.network.network_id is our id */ - snprintf(_settings_client.network.network_id, sizeof(_settings_client.network.network_id), "%s", hex_output); + seprintf(_settings_client.network.network_id, lastof(_settings_client.network.network_id), "%s", hex_output); } void NetworkStartDebugLog(NetworkAddress address) |