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author | rubidium42 <rubidium@openttd.org> | 2021-04-27 22:02:40 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-05-13 23:13:17 +0200 |
commit | 16437b7c0dc2cf8c0ab32e375df7b2712feff73d (patch) | |
tree | 6714beec528c999b11adfc9a4959abb79942ab3e /src/network/network.cpp | |
parent | 02fdb5b210ede022cb921e869cdb34758ee5299e (diff) | |
download | openttd-16437b7c0dc2cf8c0ab32e375df7b2712feff73d.tar.xz |
Codechange: move client name in settings to std::string
Diffstat (limited to 'src/network/network.cpp')
-rw-r--r-- | src/network/network.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 5a25c7acb..a66da42bc 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -846,7 +846,7 @@ static void NetworkInitGameInfo() NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER); ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : COMPANY_FIRST; - strecpy(ci->client_name, _settings_client.network.client_name, lastof(ci->client_name)); + strecpy(ci->client_name, _settings_client.network.client_name.c_str(), lastof(ci->client_name)); } /** @@ -857,10 +857,10 @@ static void NetworkInitGameInfo() */ static void CheckClientAndServerName() { - static const char *fallback_client_name = "Unnamed Client"; - if (StrEmpty(_settings_client.network.client_name) || strcmp(_settings_client.network.client_name, fallback_client_name) == 0) { - DEBUG(net, 1, "No \"client_name\" has been set, using \"%s\" instead. Please set this now using the \"name <new name>\" command", fallback_client_name); - strecpy(_settings_client.network.client_name, fallback_client_name, lastof(_settings_client.network.client_name)); + static const std::string fallback_client_name = "Unnamed Client"; + if (_settings_client.network.client_name.empty() || _settings_client.network.client_name.compare(fallback_client_name) == 0) { + DEBUG(net, 1, "No \"client_name\" has been set, using \"%s\" instead. Please set this now using the \"name <new name>\" command", fallback_client_name.c_str()); + _settings_client.network.client_name = fallback_client_name; } static const std::string fallback_server_name = "Unnamed Server"; |